Simple Project List 軟體列表

28 projects in result set
最後更新: 2014-02-11 07:01

OpenFootie

テキスト ベースのサッカー マッチの世代エンジン。統計情報とレポートとの試合を再現します。'ホスト' アプリケーションとの統合によって、ライブラリとして使用されます。'デスクトップ' 版をダウンロードまたは http://www.pubsoccermanager.com でそれを試してみてください。

(Machine Translation)
Database Environment: JDBC, MySQL
Development Status: 3 - Alpha
許可證: Apache License V2.0
自然語言: English
操作系統: Windows XP
程式語言: Java
使用者介面: Command-line
最後更新: 2011-09-14 14:36

Foobillard++

FooBillard++ is a 3D billiard game for Linux. It is based on the original foobillard 3.0a source from Florian Berger. This version fixes bugs and adds new options, graphics, and features. A special version is available for the Touch-PC WeTab.

最後更新: 2012-06-09 00:10

Karate Score Board

Karate Score Board is a digital score board for karate matches (kumite). It provides a timer, scores, a fall counter, and a color side switch (aka/ao). It's implemented as a webpage to be portable and system-independent.

最後更新: 2014-03-30 16:57

SimpleFootie

SimpleFootie is a text-based football match engine simulation. It currently simulates score calculations and intends to provide a robust and extensible infrastructure.

(Machine Translation)
最後更新: 2013-01-16 21:44

Foobillard++

FooBillard++ is a 3D billiard game based on the original foobillard source. It fixes bugs and adds new options, graphics, and features. A special version is available for the Touch-PC WeTab.

最後更新: 2014-01-04 19:36

FreeBMP

FreeBMPはSoftware2000の古いゲーム"Bundesliga Manager Professional"(英語版のタイトルは"The Manager")のクロスプラットフォームな再実装を目指しています。詳しくはFreeBMPプロジェクトのホームページ http://freebmp.sourceforge.net/ を見てください。

最後更新: 2017-11-26 22:48

SuperTuxKart

SuperTuxKartは、Tuxとその友達が登場するカートレースゲームです。 楽しく容易にプレイできることに焦点を当てています。

最後更新: 2017-10-18 17:39

RoboCup tools

RoboCup Soccer Simulationのための基本ライブラリやエージェント開発支援ツールの作成、ドキュメントの日本語訳などを行ないます.

最後更新: 2011-01-17 02:11

OpenFootie

OpenFootie is a text-based soccer match generation engine. It reproduces the match with statistics and reports. It is meant to be used as a library by integrating with host applications.

Database Environment: MySQL
自然語言: English
操作系統: OS Independent
程式語言: Java, Java
使用者介面: Toolkits/Libraries
最後更新: 2012-06-29 21:17

schwinn810

schwinn810 allows you to extract data (tracks, laps, points, and waypoints) from a Schwinn 810 GPS sport watch with a heart rate monitor. It can optionally feed points to gpsbabel to convert data into other formats like TCX, GPX, and KML. A standalone converter for TCX with split-lap and heart rate data is provided. It should work on any platform as long as there is a driver for the CP2102 USB-UART bridge from SiLabs and python-serial.

最後更新: 2013-03-30 01:28

BBCT

BBCT is a simple database app for your baseball card collection. You can add information about the cards in your collection, view details about individual cards, and filter the list of cards according to a limited set of criteria. BBCT helps you organize your collection and quickly look up which cards you own.

最後更新: 2002-06-18 16:57

xleague

xleague is a Motif 2.1 frontend for myleague, a console tool for organizing soccer league data. Its features include match and scorer lists, and a round report. It does not require spreadsheets or database programs as backends.

最後更新: 2012-12-24 02:45

PicoRSS

PicoRSS is a complete RSS reader and aggregator for Java (J2ME, MIDP 2.0) or Symbian cellphones. It supports the ability to search for feeds using keywords, top 10 daily feeds, real time headlines, viewing of articles, an integrated HTML browser, the ability to save articles for offline viewing, sharing of articles using Twitter, SMS, and MMS, zoom, full-size, save, and OCR for images, compression to reduce wireless data charges, and support for Unicode and many character encodings.

最後更新: 2010-03-22 08:26

JuMiCycling

JuMiCycling is a PHP/MySQL based cycling statistics repository.

最後更新: 2011-07-30 04:09

FMRD-Desktop

FMRD-Desktop is a GUI application that facilitates data entry into the Football Match Result Database (FMRD). The FMRD maintains match result data in order to support football (soccer) analytics research and development. These data include high-level match data (competitions, venues, and teams), personnel data (players, managers, and central referees), match lineups, and match events (goals, penalties, disciplinary incidents, substitutions).