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This is a fork of Zandronum Beta for Mac Os (Silicon and Intel)


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修訂. 時間 作者
d71e6eb5bec4 tip 2022-12-17 00:46:24 Adam Kaminski

Added a check that prevents the server from executing the team CCMD.

73a1c6a99b8d 2022-12-17 00:42:31 Adam Kaminski

Replaced C-style char arrays in the team CCMD's callback function with FString.

51750a5f66fc 2022-12-17 00:33:49 Adam Kaminski

Blacklisted the rcon, rcon_logout, and send_password CCMDs from ConsoleCommand.

6d16ad10f91b 2022-12-16 05:59:50 Adam Kaminski

Did some refactoring in TEAM_TimeExpired and replaced C-style char arrays with FString.

cca76668e470 2022-12-16 05:59:08 Adam Kaminski

Refactored TEAM_DoWinSequence and replaced C-style char arrays with FString. This also fixes an inconsistency in the fadeout times if whether or not the server prints the message.

8836885fd432 2022-12-16 03:58:54 Adam Kaminski

Added the CVar "sv_distinguishteamchatlines", which distinguishes team chat messages from normal chat messages in the server console/logfile (addresses 0036).

69add5809cea 2022-12-16 02:18:10 Adam Kaminski

Fixed: sv_markchatlines printed chat lines with two timestamps if sv_logfiletimestamp was enabled.

8cd9d65c2c3f 2022-12-15 23:43:36 Adam Kaminski

Fixed: when the server printed a list of flags that were changed, it didn't check if a flag CVar existed first before incrementing the number of flags changed (e.g. "dmflags2 1" doesn't enable any flags because no flag CVar occupies the first bit of dmflags2).

3d1dc73737a3 2022-12-15 23:21:49 Adam Kaminski

Spectators are now allowed to keep spying on other actors when sv_disallowspying is enabled.

2edc2eb5a3dc 2022-12-14 07:12:49 Adam Kaminski

Fixed a grammatical error in one of the callvote messages.

4cfb33370553 2022-11-27 12:56:59 Adam Kaminski

Added the helper function PLAYER_SetTime.

850eeed37215 2022-11-22 00:56:35 Adam Kaminski

- The server skips sending a SVC2_SETPLAYERSTATUS command to the client that initially sent the CLC_STARTCHAT, CLC_ENTERCONSOLE, CLC_ENTERMENU, etc. command, as they already updated the status on their end.
- Added the helper function PLAYER_SetStatus.

32f2394fc70d 2022-11-21 04:47:43 Benjamin Berkels

fixed inconsistent line endings

8eb5114f1b85 2022-10-30 12:19:54 Adam Kaminski

Fixed two erroneous lines in V_CleanPlayerName.

2c280cd262f3 2022-10-30 12:16:47 Adam Kaminski

Fixed: a string containing "\c[X]]" at the end would still treat it as a trailing color code and remove it.

4e2b0310c6f3 2022-10-22 23:08:42 Adam Kaminski

Added two bit mask constants of GAMEMODE flags: one for all game types (i.e. cooperative, deathmatch, teamgame), and another for all earn types (i.e. kills, frags, points, wins).

83b6cd3bc9e6 2022-10-12 23:52:32 Adam Kaminski

Cleaned up minor code duplication.

54a0756c4292 2022-10-11 22:38:03 Adam Kaminski

Removed two unused variables.

be78ea845879 2022-10-11 22:37:09 Adam Kaminski

Fixed: Every client's ping would be stuck at zero on a Linux server that was running for more than 24 consecutive days.

6cbfdc124b05 2022-10-10 05:35:32 Adam Kaminski

Added "offlineonly" and "onlineonly" options to the game settings feature of the GAMEMODE lump. This allows some CVars to only be configured for offline or online games, or both.

9396eb2fe15d 2022-10-10 04:28:27 Adam Kaminski

Game limit CVars (e.g. fraglimit or timelimit) can now be configured in the GAMEMODE lump.

bb1317a6f4ac 2022-10-09 23:51:01 Adam Kaminski

Made a minor change in how the value of sv_maxlives gets clamped.

ef07e2140416 2022-10-09 23:48:31 Adam Kaminski

Moved the lobby CVar definition from deathmatch.cpp into gamemode.cpp, deathmatch-based game modes aren't the only ones that use this CVar.

a9ffaa9d8e53 2022-10-09 23:46:33 Adam Kaminski

Made a minor cosmetic change with the lobby CVar definition.

f885ca50ff29 2022-10-09 23:44:38 Adam Kaminski

Moved the sv_maxlives definition from survival.cpp into gamemode.cpp, survival isn't the only game mode that uses this CVar.

420ac83eb02f 2022-10-07 12:22:08 Adam Kaminski

sv_hostname is now limited to a maximum length of 160 characters to avoid incredibly long server names.

0a9e697adf83 2022-10-06 21:18:14 Adam Kaminski

Fixed compile errors when CREATE_PACKET_LOG is defined.

3595708f1b65 2022-10-06 11:52:09 Adam Kaminski

Did some cosmetic cleanup of functions that parse the GAMEMODE lump.

00eff1aee1b6 2022-10-03 22:25:14 Adam Kaminski

Allow clients that are gaining RCON access to change CVars that are supposed to be locked in the current game mode.

1237a32e2fb3 2022-10-03 22:23:22 Adam Kaminski

Prevent clients from resetting a game mode's gameplay settings by themselves. The server will update them accordingly.