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This is a fork of Zandronum Beta for Mac Os (Silicon and Intel)


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修訂. 時間 作者
055e308e6015 2022-09-15 08:36:08 Adam Kaminski

cl_identifytarget now always prints a player's skin with their current class, if unmorphed. If cl_skins is 0, then the skin is always printed as "base" instead.

e957fcea64f3 2022-09-15 04:33:59 Adam Kaminski

Refactored unformatted color strings that were used in the target identification.

9804b2bc957a 2022-09-15 04:30:01 Adam Kaminski

cl_identifytarget now prints "ally" if the target is a teammate of the player being spied on, instead of the local player.

f024747a7705 2022-09-15 00:57:11 Adam Kaminski

Added a check to prevent clients from executing the "clearmaplist" CCMD in online games.

bc8f20550199 2022-09-08 11:04:15 Adam Kaminski

gl_texture is now forced to be true when sv_forcevideodefaults is true.

b133d4de6fcf 2022-09-08 05:21:11 Adam Kaminski

Unwanted ASCII characters are now also removed from chat strings in offline games.

a74742871598 2022-09-08 04:39:01 Adam Kaminski

Fixed: V_RemoveTrailingCrap didn't always remove trailing incomplete color code of type "\c[X" properly.

556024eb3b0f 2022-09-07 22:12:39 Adam Kaminski

Fixed: the 64-bit Windows build still didn't produce a crash report as a server host.

ed8af7652754 2022-09-07 21:57:19 Adam Kaminski

Fixed: cl_telespy still teleported a spectator when they were already looking through their own eyes.

82c883d82cce 2022-09-07 21:56:59 Adam Kaminski

Updated the version history.

a079616e5796 2022-09-05 05:11:19 Benjamin Berkels

Fixed: SDL_Init must be called before gtk_init_check (patch from icculus, fixes 4023).

ead9858fb912 2022-09-05 01:41:07 Adam Kaminski

Added the EVENT script types for domination: GAMEEVENT_DOMINATION_CONTROL for when a team takes control of a point sector, and GAMEEVENT_DOMINATION_POINT for when a team gets a point for owning a sector. The number of points the team earns can also be changed via event handling.

ed3414fcbdc6 2022-09-04 23:09:42 Adam Kaminski

GIVEFISTINGMEDAL and GIVESPAMMEDAL are now generic STFlags that can be added to projectiles or puffs. GIVEFISTINGMEDAL can still be added to weapons to award the player will the "fisting" medal when they kill another player with A_Punch or A_CustomPunch.

b460d88f3a9e 2022-08-29 05:13:35 Adam Kaminski

Blacklisted the restart CCMD from ConsoleCommand.

2903884232aa 2022-08-28 23:01:51 Adam Kaminski

Blacklisted the connect, disconnect, and reconnect CCMDs from ConsoleCommand.

78ebfcf4e52d 2022-08-28 22:49:46 Benjamin Berkels

fixed a compile problem

07390c23b520 2022-08-25 22:24:48 Adam Kaminski

The result value of GAMEEVENT_MEDALS event scripts can now be used to determine whether or not the player receives the medal.

3b50783ec354 2022-08-25 22:15:20 Adam Kaminski

Added an optional parameter to GAMEMODE_HandleEvent that decides whether the event script is executed immediately or not. By default, this is set to false.

d5b440d54c74 2022-08-25 21:24:19 Adam Kaminski

Replaced an instance of HUD_Refresh with HUD_ShouldRefreshBeforeRendering in PLAYER_SetSpectator.

738a4354e0bc 2022-08-25 06:18:07 Adam Kaminski

Added the dmflag "sv_dontoverrideplayercolors", which prevents player colors from being overriden.

0ec313a37ee4 2022-08-25 01:24:06 Adam Kaminski

Fixed: spawning game mode artifacts like the possession stone and terminator ball didn't correctly account for useplayerstartz.

b71a4ef21b6f 2022-08-24 21:51:36 Adam Kaminski

Fixed: puffs didn't enter their XDeath states in online games.

80d9bfcca402 2022-08-24 11:20:29 Adam Kaminski

Fixed: players could still respawn (albeit frozen) during the result sequence if sv_forcerespawn was on.

2a28adcd804b 2022-08-24 04:37:47 Adam Kaminski

Fixed: a player's class could still change if they were still alive when travelling from one map to the next in cooperative.

0b2078a75ace 2022-08-22 23:15:55 Adam Kaminski

Fixed: V_RemoveTrailingCrap couldn't remove a trailing color code that was formatted like "\c[X[[[]".

87d43eb8bd82 2022-08-22 12:34:57 Adam Kaminski

- Added the DECORATE weapon flags GIVEFISTINGMEDAL and GIVESPAMMEDAL. Weapons with these flags will award the player with the "fisting" and "spam" medals respectively.
- The "fisting" medal is now only awarded if the player frags another player with a melee hitscan attack, as it should be.

cdafab9f11a3 2022-08-22 12:32:25 Adam Kaminski

Fixed: the bit values of WIF_ALLOW_WITH_RESPAWN_INVUL and WIF_NOLMS overlapped with WIF_MELEEWEAPON and WIF_DEHAMMO.

66b94bcd9b80 2022-08-22 12:29:43 Adam Kaminski

Added an option to filter the server list by name within the built-in server browser menu.

8fbf8a425406 2022-08-22 04:06:37 Sean Baggaley

- Added a new SelfObituary actor property for when a player kills themselves with an actor.
- Replaced Skulltag's hardcoded self obituaries for the BFG10K and Grenades with the SelfObituary property.

e25ec33a7694 2022-08-21 12:11:34 Joshua Surace

Added the dmflag "sv_donthidestats" to show an enemy player's stats.