修訂. | 時間 | 作者 |
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055e308e6015 | 2022-09-15 08:36:08 | Adam Kaminski |
cl_identifytarget now always prints a player's skin with their current class, if unmorphed. If cl_skins is 0, then the skin is always printed as "base" instead. |
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e957fcea64f3 | 2022-09-15 04:33:59 | Adam Kaminski |
Refactored unformatted color strings that were used in the target identification. |
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9804b2bc957a | 2022-09-15 04:30:01 | Adam Kaminski |
cl_identifytarget now prints "ally" if the target is a teammate of the player being spied on, instead of the local player. |
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f024747a7705 | 2022-09-15 00:57:11 | Adam Kaminski |
Added a check to prevent clients from executing the "clearmaplist" CCMD in online games. |
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bc8f20550199 | 2022-09-08 11:04:15 | Adam Kaminski |
gl_texture is now forced to be true when sv_forcevideodefaults is true. |
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b133d4de6fcf | 2022-09-08 05:21:11 | Adam Kaminski |
Unwanted ASCII characters are now also removed from chat strings in offline games. |
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a74742871598 | 2022-09-08 04:39:01 | Adam Kaminski |
Fixed: V_RemoveTrailingCrap didn't always remove trailing incomplete color code of type "\c[X" properly. |
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556024eb3b0f | 2022-09-07 22:12:39 | Adam Kaminski |
Fixed: the 64-bit Windows build still didn't produce a crash report as a server host. |
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ed8af7652754 | 2022-09-07 21:57:19 | Adam Kaminski |
Fixed: cl_telespy still teleported a spectator when they were already looking through their own eyes. |
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82c883d82cce | 2022-09-07 21:56:59 | Adam Kaminski |
Updated the version history. |
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a079616e5796 | 2022-09-05 05:11:19 | Benjamin Berkels |
Fixed: SDL_Init must be called before gtk_init_check (patch from icculus, fixes 4023). |
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ead9858fb912 | 2022-09-05 01:41:07 | Adam Kaminski |
Added the EVENT script types for domination: GAMEEVENT_DOMINATION_CONTROL for when a team takes control of a point sector, and GAMEEVENT_DOMINATION_POINT for when a team gets a point for owning a sector. The number of points the team earns can also be changed via event handling. |
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ed3414fcbdc6 | 2022-09-04 23:09:42 | Adam Kaminski |
GIVEFISTINGMEDAL and GIVESPAMMEDAL are now generic STFlags that can be added to projectiles or puffs. GIVEFISTINGMEDAL can still be added to weapons to award the player will the "fisting" medal when they kill another player with A_Punch or A_CustomPunch. |
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b460d88f3a9e | 2022-08-29 05:13:35 | Adam Kaminski |
Blacklisted the restart CCMD from ConsoleCommand. |
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2903884232aa | 2022-08-28 23:01:51 | Adam Kaminski |
Blacklisted the connect, disconnect, and reconnect CCMDs from ConsoleCommand. |
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78ebfcf4e52d | 2022-08-28 22:49:46 | Benjamin Berkels |
fixed a compile problem |
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07390c23b520 | 2022-08-25 22:24:48 | Adam Kaminski |
The result value of GAMEEVENT_MEDALS event scripts can now be used to determine whether or not the player receives the medal. |
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3b50783ec354 | 2022-08-25 22:15:20 | Adam Kaminski |
Added an optional parameter to GAMEMODE_HandleEvent that decides whether the event script is executed immediately or not. By default, this is set to false. |
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d5b440d54c74 | 2022-08-25 21:24:19 | Adam Kaminski |
Replaced an instance of HUD_Refresh with HUD_ShouldRefreshBeforeRendering in PLAYER_SetSpectator. |
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738a4354e0bc | 2022-08-25 06:18:07 | Adam Kaminski |
Added the dmflag "sv_dontoverrideplayercolors", which prevents player colors from being overriden. |
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0ec313a37ee4 | 2022-08-25 01:24:06 | Adam Kaminski |
Fixed: spawning game mode artifacts like the possession stone and terminator ball didn't correctly account for useplayerstartz. |
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b71a4ef21b6f | 2022-08-24 21:51:36 | Adam Kaminski |
Fixed: puffs didn't enter their XDeath states in online games. |
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80d9bfcca402 | 2022-08-24 11:20:29 | Adam Kaminski |
Fixed: players could still respawn (albeit frozen) during the result sequence if sv_forcerespawn was on. |
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2a28adcd804b | 2022-08-24 04:37:47 | Adam Kaminski |
Fixed: a player's class could still change if they were still alive when travelling from one map to the next in cooperative. |
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0b2078a75ace | 2022-08-22 23:15:55 | Adam Kaminski |
Fixed: V_RemoveTrailingCrap couldn't remove a trailing color code that was formatted like "\c[X[[[]". |
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87d43eb8bd82 | 2022-08-22 12:34:57 | Adam Kaminski |
- Added the DECORATE weapon flags GIVEFISTINGMEDAL and GIVESPAMMEDAL. Weapons with these flags will award the player with the "fisting" and "spam" medals respectively. |
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cdafab9f11a3 | 2022-08-22 12:32:25 | Adam Kaminski |
Fixed: the bit values of WIF_ALLOW_WITH_RESPAWN_INVUL and WIF_NOLMS overlapped with WIF_MELEEWEAPON and WIF_DEHAMMO. |
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66b94bcd9b80 | 2022-08-22 12:29:43 | Adam Kaminski |
Added an option to filter the server list by name within the built-in server browser menu. |
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8fbf8a425406 | 2022-08-22 04:06:37 | Sean Baggaley |
- Added a new SelfObituary actor property for when a player kills themselves with an actor. |
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e25ec33a7694 | 2022-08-21 12:11:34 | Joshua Surace |
Added the dmflag "sv_donthidestats" to show an enemy player's stats. |