待辦事項 #42708

civ2civ3: adjust script that adds labels to the map

啟用日期: 2021-08-13 09:45 最後更新: 2021-09-05 01:22

回報者:
負責人:
類型:
狀態:
關閉
元件:
優先權:
5 - 中
嚴重程度:
5 - 中
處理結果:
修正
檔案:
2

細節

civ2civ3: minor changes to the script that adds labels to the map.

- Prevent "Great Barrier Reef" and "Great Blue Hole" from appearing near Glaciers:

Now "Glacier Bay" is Ocean adjacent to Glacier

while "Ice Shelf" is Glacier adjacent to Ocean

- Swap "Mud Volcanoes" (now on Hills) with "Valley of Geysers" (now on Plains), that makes more sense visually.

- Reduce a bit the randomness, making labels more dependant on the actual landscape:

Deep Ocean can be "Deep Trench" if fully surrounded by Deep Oceans, else "Thermal Vent"

Forest can be "Sequoia Forest" if fully surrounded by Forests, else "Millenary Trees"

- Add some more comments.

Ticket History (3/7 Histories)

2021-08-13 09:45 Updated by: bard
  • New Ticket "civ2civ3: adjust script that adds labels to the map" created
2021-08-13 09:56 Updated by: bard
評語

The idea of these labels was to add an extra to the tile, named "natural wonder", with some luxury bonus, but it'd require a new graphical fx. I rather leave such changes for future patches.

I think this patch is ready to be included in 3.0.0-beta3, that is why I selected it as MileStone, but feel free to change it.

2021-09-01 11:09 Updated by: cazfi
  • 負責人 Update from (無) to cazfi
  • 處理結果 Update from to Accepted
評語

No need to do changes in this ticket (I already did in my local branch), but please include ticket number (like "See osdn #42708") in the commit message. Also, the first line of the commit message should be in imperative mood ("civ2civ3: Adjust the script...")

2021-09-04 10:41 Updated by: cazfi
  • 狀態 Update from 開啟 to 關閉
  • 處理結果 Update from Accepted to 修正
2021-09-05 01:22 Updated by: bard
評語

Ok, thank you.

編輯

Please login to add comment to this ticket » 登入