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專案描述

Player vs. Player Gaming Network is a bnetd-based
gaming network server emulation project. It
currently supports all Battle.Net clients and some
Westwood Online clients.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2004-11-01 12:52 Back to release list
1.7.2

This version fixes a problem with running d2cs and d2dbs as
services (in GUI versions). It fixes a problem with language-
specific channels. It adds Unix build configure options to
disable bnetd/d2cs/d2dbs builds. It adds a "sync_on_logoff"
bnetd.conf directive to enable saving of account data on
user's logoff, fixes a crash with short/broken cdb user files,
and fixes a problem with trying to load invalid usernames
(like "").
標籤: Development, Major bugfixes

Project Resources