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專案描述

MV3D is a virtual world and multi-player game framework for use with Python. It was designed with scalability in mind and is able to distribute a world across as many servers as needed while dynamically balancing the load. The simulation framework is not specifically slanted towards any one genre of online game or virtual world, and can just as easily be used for a space game as a fantasy setting. Objects on an MV3D server can be simulated using the ODE physics engine for realistic interactions. A single server is able to host thousands of of simulated objects. The client works with both the Ogre3D and Panda3D renderers.

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2010-10-24 18:11 Back to release list
0.44

A fully functional content pipeline and world building toolset were added in this release. It is now possible to populate a game world from scratch without using the command line or writing code. Additionally, Ogre was updated to the latest version and a cluster management tool was added.
標籤: tools, Pipeline, ogre

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