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專案描述

FastFlow is a pattern-based programming framework targeting streaming applications. It implements pipeline, farm, divide and conquer, and their composition, as well as generic streaming networks. It is specifically designed to support the development and the seamless porting of existing applications on multi-core, GPGPUs, and clusters of them. The layered template-based C++ design ensures flexibility and extendibility. Its lock-free/fence-free run-time support minimizes cache invalidation traffic and enforces the development of high-performance (high-throughput, low-latency) scalable applications. It has been proven comparable or faster than TBB, OpenMP, and Cilk on several micro-benchmarcks and real-world applications, especially when dealing with fine-grained parallelism and high-throughput applications.

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2011-04-03 23:26 Back to release list
1.0.9

This release marks the first porting onto the Windows OS. It has been tested on Windows 7 on the x86_64 architecture with Visual Studio 10. More examples were added. Many improvements were made to the allocator, such as deferred reclamation and memory alignment. A new mapping API was added. Multi-push, multi-producers/multi-consumers queue, Posix_memalign in the allocator, and Ticket-spinlock were implemented. The ff_queue implementation of a SPSC queue was added. Several bugs were fixed.
標籤: Windows, Stable

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