[Freeciv-tickets] [freeciv] #44782: Move max bombard range from game to unit type

Back to archive index
OSDN Ticket System norep****@osdn*****
Thu Jun 9 03:04:11 JST 2022


#44782: Move max bombard range from game to unit type

  Open Date: 2022-06-08 19:09
Last Update: 2022-06-08 21:04

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/44782
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44782

---------------------------------------------------------------------

Last Changes/Comment on this Ticket:
2022-06-08 21:04 Updated by: ihnatus

Comment:

Could we instead just have an effect "Action_Range"? AI support for ranged actions seems to be rudimentary any way.

---------------------------------------------------------------------
Ticket Status:

      Reporter: elefant
         Owner: (None)
          Type: Feature Requests
        Status: Open
      Priority: 5 - Medium
     MileStone: S3_2 d3f
     Component: Rulesets
      Severity: 5 - Medium
    Resolution: None
---------------------------------------------------------------------

Ticket details:

Make the max bombard range defined for each unit type instead of using a game-wide value.

-- 
Ticket information of Freeciv project
Freeciv Project is hosted on OSDN

Project URL: https://osdn.net/projects/freeciv/
OSDN: https://osdn.net

URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/44782
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44782



More information about the Freeciv-tickets mailing list
Back to archive index