[ruby-gnome2-doc-cvs] [Ruby-GNOME2 Project Website] update - tut-gtk2-dnd-intro

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ruby-****@sourc***** ruby-****@sourc*****
2012年 12月 8日 (土) 05:24:45 JST


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REMOTE_ADDR = 184.145.89.109
REMOTE_HOST = 
        URL = http://ruby-gnome2.sourceforge.jp/hiki.cgi?tut-gtk2-dnd-intro
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@@ -336,7 +336,10 @@
        end
      end
 
-Do not pay too much attention to the above 'HikiDBG' auxiliary module. It provides rather useful drag-and-drop debugging methods, which if commented out of the example programs that use them should in no way effect user's experience, unless of course that user is a developer, that would like to observe some of the behind the scene run-time program characteristics. The only thing you should pay attention to is how we are including such auxiliary modules into our programs and developing environment.
+    Do not pay too much attention to the above 'HikiDBG' auxiliary module. It provides rather useful drag-and-drop debugging methods, which if commented out of the example programs that use them should in no way effect user's experience, unless of course that user is a developer, that would like to observe some of the behind the scene run-time program characteristics. The only thing you should pay attention to is how we are including such auxiliary modules into our programs and developing environment.
+
+
+Our 'button-to-label-dnd.rb' example program consists of a single 'DnDWindow' class which is the subclass of the 'BasicWindow' class, i.e. the class defined in the module 'HikiGTK'. 
 
 
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