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專案描述

JACL is an interpreted language for creating interactive fiction and turn-based Web games. Using a variety of Glk libraries, JACL has cross-platform support for graphics and sound in the desktop environment. JACL also includes an integrated Web server for easy testing of Web-based games.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2008-05-07 12:23
2.0

All code has been cleaned up and the majority is
now shared across all versions of the interpreter.
The in-game command parser has been totally
rewritten and the console interpreter has been
ported to make use of the Glk user interface API.
Documentation has also been expanded and is now
also provided as a printable PDF. Many other new
features have been added, as well as many
bugfixes.

2008-01-19 10:17
1.13.3

A bug in the interpreter that set the mass of locations to SCENERY thereby creating illegal exits was fixed. Other miscellaneous bugs in the supplied sample games were fixed.
標籤: Minor bugfixes

2008-01-12 09:55
1.13.2

Code for the 'proxy' command was rewritten to allow use with moves referring to multiple objects. Several minor bugs were fixed in an attempt to improve stability.
標籤: Minor bugfixes

2007-12-19 14:14
1.13.1

This release fixes numerous bugs and focuses on
improving stability and error reporting. All
errors are now sent to the Web browser or stderr
in addition to the log files to assist with
debugging. Several program errors that previously
lead to either crashes or hard-to-find bugs now
produce a meaningful error message.
標籤: Minor bugfixes

2007-12-11 13:11
1.13.0

Support for arrays and while loops was added. The syntax for passing arguments to functions was modified to allow return value to be used inside expressions. Numerous minor bugs were fixed.
標籤: Minor feature enhancements

Project Resources