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專案描述

Coin is an implementation of Open Inventor. Open Inventor is the de facto standard API for retained-mode 3D graphics programming. Open Inventor has a highly extensible design, and has been designed to allow for rapid development of highly interactive 3D graphics applications in the fields of CAD, engineering, scientific computing, simulation, VRML, and visualization.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2009-10-29 02:01
3.1.2

This is release keeps binary compatibility with 3.0.0, and it is with only minor exceptions upward source code compatible back to Coin 1.0. It does not add any functionality over version 3.1.0.
標籤: Minor, Stable, Bugfixes

2009-09-24 05:32
3.1.1

This is a bugfix release. It keeps binary
compatibility with 3.0.0, and it is with only minor exceptions upward source code compatible back to Coin 1.0. It does not add any functionality over version 3.1.0.
標籤: Stable, Bugfixes

2006-11-09 22:32
2.4.5

This is a patchlevel release containing various bugfixes and improvements. It does not extend the library API beyond the previous release. Fixes include improved Inventor V1.0 import, fixes for nurbs, VRML97 protos, routes, and many others. This release also adds support for Universal Binaries on Mac OS X.
標籤: Stable, Minor bugfixes

2003-07-11 12:58
2.1.0

This version features intersection detection, vector
rendering to PostScript, TrueType font support for
SoText2, import/export of gzip/bzip2-compressed files,
and more.
標籤: Stable, Major feature enhancements

2003-04-03 16:13
2.0.2

Bugs concerning using OpenAL on Windows were fixed. Other fixes were made for SoGetBoundingBoxAction on the SoVertexProperty node, extension elements (state is recreated in actions when a new element has been enabled), VRML export (the VRML node prefix will now not be skipped when the file header is not #VRML V2.0 utf8), SoQuadMesh PER_FACE material binding rendering, and enabling and disabling GL texture coordinate projection.
標籤: Stable, Minor bugfixes

Project Resources