待辦事項 #44304

Client: Flush attributes before requesting save

啟用日期: 2022-04-09 07:59 最後更新: 2022-04-18 17:31

回報者:
負責人:
類型:
狀態:
關閉
元件:
里程碑:
優先權:
5 - 中
嚴重程度:
5 - 中
處理結果:
修正
檔案:
1

細節

To mitigate https://www.hostedredmine.com/issues/857724 about lost CMA/Governor settings, explicitly send attributes also just before requesting saving. This should largely fix the issue on single-player games, as long as the user uses save from the menu, and not chatline /save.

Ticket History (3/4 Histories)

2022-04-09 07:59 Updated by: cazfi
  • New Ticket "Client: Flush attributes before requesting save" created
2022-04-09 08:04 Updated by: cazfi
  • 處理結果 Update from to Accepted
  • 里程碑 Update from (無) to 3.0.2 (closed)
評語

This was supposed to help unblocking S3_1-d3f, but with this implementation there's no reason not to push this to all branches, including even S2_6.

2022-04-18 17:31 Updated by: cazfi
  • 狀態 Update from 開啟 to 關閉
  • 處理結果 Update from Accepted to 修正

編輯

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