[Freeciv-tickets] [freeciv] #46021: Superspecialists

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Sat May 18 08:10:43 JST 2024


#46021: Superspecialists

  Open Date: 2022-10-31 10:36
Last Update: 2024-05-18 02:10

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/46021
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=46021

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Last Changes/Comment on this Ticket:
2024-05-18 02:10 Updated by: cazfi
 * Milestone Update from S3_2 d3f to S3_3 d3f

Comment:

Completely new feature (-> issue is not about completing a S3_2 feature), with major unknowns -> postpone to 3.3.

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Ticket Status:

      Reporter: ihnatus
         Owner: (None)
          Type: Feature Requests
        Status: Open
      Priority: 5 - Medium
     MileStone: S3_3 d3f
     Component: General
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Implement great people in cities. Very similar to regular specialists but:
can't be reassigned to or from other job,
don't count towards the city's population,
requirements, if any, just remove the specialist forever if unfulfilled.
I don't know what should be the game mechanics of adding them (should "specialist" be a unit field or just required in target_reqs of an action "Add specialist"; maybe leave it on the other ticket and just provide a Lua API here).

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/46021
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