#48739: actres_possible() should iterate unit cargo, not tile units Open Date: 2023-09-28 09:03 Last Update: 2023-09-28 09:03 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/48739 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=48739 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2023-09-28 09:03 Updated by: cazfi * New Ticket "actres_possible() should iterate unit cargo, not tile units" created --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: (None) Component: Server Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: actres_possible() ACTRES_MOVE_UNIT handling: /* We cannot move a transport into a tile that holds * units or cities not allied with ani of our cargo. */ if (get_transporter_capacity(actor->unit) > 0) { unit_list_iterate(unit_tile(actor->unit)->units, pcargo) { if (unit_contained_in(pcargo, actor->unit) && (is_non_allied_unit_tile(target->tile, unit_owner(pcargo)) || is_non_allied_city_tile(target->tile, unit_owner(pcargo)))) { return TRI_NO; } } unit_list_iterate_end; } That should be simply iteration over actor's cargo. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/48739 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=48739