[Freeciv-tickets] [freeciv] #44105: Server setting for AI level

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OSDN Ticket System norep****@osdn*****
Sat Apr 9 07:49:14 JST 2022


#44105: Server setting for AI level

  Open Date: 2022-03-14 11:59
Last Update: 2022-04-09 01:49

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/44105
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44105

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Last Changes/Comment on this Ticket:
2022-04-09 01:49 Updated by: cazfi
 * Resolution Update from Accepted to None

Comment:

There's an issue in compat_load_dev(). It tries to determine if < 3.1.92 savegame is newer than this change or not by looking existence of the ailevel setting in it. However, setting that follows default value is not saved -> when ai level is the default, the code tries to look the level from old "game.level" entry and errors when it's not there either.

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Ticket Status:

      Reporter: cazfi
         Owner: cazfi
          Type: Patches
        Status: Open [Owner assigned]
      Priority: 5 - Medium
     MileStone: S3_2 d3f
     Component: Server
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Split from https://www.hostedredmine.com/issues/858206 : Jacob Nevins wants regular server setting for AI level of the newly created players. Unlike the dedicated level setting commands, this setting would not affect existing AIs.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/44105
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