[Freeciv-tickets] [freeciv] #42221: AI does not conquer cities back from barbarians

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OSDN Ticket System norep****@osdn*****
Tue Jul 13 14:17:14 JST 2021


#42221: AI does not conquer cities back from barbarians

  Open Date: 2021-05-11 13:04
Last Update: 2021-07-13 08:17

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/42221
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42221

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Last Changes/Comment on this Ticket:
2021-07-13 08:17 Updated by: cazfi
 * Resolution Update from Accepted to None

Comment:

The patch seems not to resolve the issue with barbarian cities. For some reason AI still does not take those cities back.
I think the patch is a right thing to do in general, though, just not a solution to this particular problem in this ticket -> will open a new ticket for handling this existing patch.

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Ticket Status:

      Reporter: cazfi
         Owner: (None)
          Type: Bugs
        Status: Open
      Priority: 5 - Medium
     MileStone: 2.6.6
     Component: AI
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

AI nations usually get completely consumed by barbarians, if barbarians are lucky enough to conquer one city as beachhead. Barbarians do conquer further cities, but AI players very rarely conquer them back. Likely this is because barbarians sell buildings from the cities they have conquered, and that makes AI want for those cities too low.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/42221
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