Open Computer Vision Libraryには、リアルタイムなコンピュータビジョンのための500個以上のアルゴリズム、文書、およびサンプルコードがあります。チュートリアル文書はO'Reilly Bookにあります：Learning OpenCV http://www.amazon.com/Learning-OpenCV-Computer-Vision-Library/dp/0596516134
相關的專案Media Player Classic - Home Cinema, Win32 Disk Imager, NyARToolKit, MPC-BE, Javie
C++ の実装は、動的な場の理論 (DFT)、アマリ一種の時空間連続を表す活性化ニューラル皮質における集団のフィールドします。GUI のソース コードは、SVN を利用可能です。
相關的專案Dumpper v.60.3, Win32 Disk Imager, Media Player Classic - Home Cinema, MPC-BE, 日本語Wikipediaオントロジー
LeJOS のビジュアル インターフェイスです。RCXDownload 自動的に JDK、leJOS およびクラスパスを設定、コンパイル、選択した Java ソース コンパイラ メッセージが表示され、リンクし、コンパイル済みクラスと leJOS ファームウェアをロードすることができます。RCXDirectMode 方向
相關的專案Win32 Disk Imager, Media Player Classic - Home Cinema, CLDAQ, 企鵝龍 (Diskless Remote Boot in Linux), MPC-BE
openTCS is a platform-independent transportation control system (TCS) intended to control automatic guided vehicles (AGVs), but which can be used to steer virtually any (track-guided) vehicle. It consists of an abstract kernel which implements replaceable algorithms and strategies (computation of routes, dispatching of orders to vehicles, scheduling of resources, etc.), pluggable vehicle drivers which implement communication protocols, and a graphical frontend for creating and visualizing logical models of areas the vehicles are moving in.
Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
peekabot is a versatile 3D visualization tool
targeted at robotics researchers and developers.
It's multi-platform, general purpose, easily
extendable, scalable, and does not depend on any
other frameworks to function. It also provides
some functionality for interacting with your
robots using the GUI. You can test your algorithms
in both simulated and real environments. The only
requirement is that the device can use TCP/IP.
Urbi is a robotics software platform. It includes a C++/Java middleware API called UObject to interface components such as motors, cameras, and algorithms, and an innovative scripting language, urbiscript, with built-in support for parallel and event-based programming, used to write high-level behaviors and orchestrate the interactions between components. UObject components are built as shared libraries exposed as native objects within urbiscript, and either hot-plugged in a running Urbi engine, or started as a remote autonomous process communicating with the engine via the network. At any time, new urbiscript code can be sent to a running Urbi engine via a simple telnet, to introspect the state of components, modify existing code, or add new behaviors. Urbi is cross-platform and supports several robots (Gostai Jazz, Lego Mindstorms, Aldebaran Nao, Segway RMP, Spykee, Bioloid, etc.) and a simulator (Webots).
相關的專案Properties Editor, Darik's Boot and Nuke, Amateras, SmillaEnlarger, SharpDevelop-jp
Serotonin Software社によってJavaで書かれた高性能かつ操作が容易なModbusプロトコル実装です。ASCII, RTU, TCP, UDPトランスポート(スレーブもしくはマスター)、自動リクエストパーティショニング、データタイプ分割への対応などをサポートします。
相關的專案Media Player Classic - Home Cinema, Win32 Disk Imager, OpenTween, FreeStyleWiki, MPC-BE
相關的專案Dumpper v.60.3, KancolleSniffer, SmillaEnlarger, MAME Spirits, GLOBALBASE PROJECT
RobOptim is a generic optimization framework for robotics. It provides a front-end for different non-linear solvers such as IPOPT or CFSQP.
ARS (Autonomous Robot Simulator) is a physically-accurate simulation suite for research and development of mobile manipulators and, in general, any multi-body system. It is modular, easy to learn and use, and can be a valuable tool in the process of robot design, in the development of control and reasoning algorithms, and in teaching and educational activities. It will encompass a wide range of tools spanning from kinematics and dynamics simulation to robot interfacing and control.
OpenCog is an Open Source software project aimed at directly confronting the AGI challenge, based on mathematics and using biologically inspired algorithms, including algorithms for common-sense reasoning and machine learning. Components include natural language processing and speech generation, robotics, game control, and vision.
Beneath A Binary Sky is an engine that simulates a world in which robots controlled by programs can live, work, fight, and even bear new children. The long-term goal of the project is to create a fully configurable engine that can simulates any kind of world, from simple to complex ones with many rules and events.
相關的專案DeSmuME, unofficial gpSP kai, iReport-Designer for JasperReports, MeCab, DTXMania
Fawkes is a component-based Software Framework for Robotic Real-Time Applications for various platforms and domains. It is developed and used for cognitive robotics real-time applications like soccer and service robotics. It supports fast information exchange and efficient combination and coordination of different components to suit the needs of mobile robots operating in uncertain environments.
Urbi is a robotics software platform. It includes a C++ middleware API called UObject to interface components such as motors, cameras, and algorithms, and a new scripting language, urbiscript, with built-in support for parallel and event-based programming, used to write high-level robot behaviors and orchestrate the interactions between components. UObject components are built as shared libraries exposed as native objects within urbiscript, and either hot-plugged in a running Urbi engine, or started as a remote autonomous process using TCP to communicate with the engine. At any time, new urbiscript code can be sent to a running Urbi engine via a simple telnet, to introspect the state of components, modify existing code, or add new behaviors. Urbi is cross-platform and supports several robots (Lego Mindstorms, the Nao humanoid robot, Segway RMP, Spykee, Bioloid, Aibo) and a simulator (Webots).