Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.
white_dune is a graphical VRML97/X3DV editor, simple NURBS/Superformula 3D modeller, animation tool, and VRML97/X3DV commandline compiler in development. VRML97 (Virtual Reality Modeling Language) is the ISO standard for displaying 3D data over the Web via browser plugins ("HTML for realtime 3D"). X3DV is the direct successor of VRML97. VRML97 and X3DV have support for animation, real-time interaction, and multimedia (images, movies, and sounds). white_dune can read, create, and display VRML97/X3DV files and let the user change the scenegraph/fields. It also has support for stereoscopic view via "quadbuffer"-capable stereo visuals, and support for 3D input devices like a joystick, spaceball, or magnetic tracker.
相關的專案SmillaEnlarger, All-In-One Project, Amateras, nkf Network Kanji Filter, iReport-Designer for JasperReports
相關的專案Darik's Boot and Nuke, unofficial gpSP kai, GLOBALBASE PROJECT, SmillaEnlarger, DTXMania
OpenVRML is a VRML and X3D browser plug-in and C++ toolkit for incorporating VRML/X3D support into applications. It provides VRML97 and Classic VRML X3D parsers, a runtime, and an OpenGL renderer as C++ libraries. The renderer is fully separate from the runtime library so that users can also provide their own renderer. The OpenVRML browser is provided as a D-Bus service, and is embeddable in host applications using XEmbed. The distribution provides both a stand-alone host and a host that runs as a Mozilla plug-in.
相關的專案ギコナビ, MeCab, Open Jane, Properties Editor, Dumpper v.60.3
view3dscene is a browser for VRML (1.0 and 2.0) and X3D, and a viewer for other 3D model formats (3DS, MD3, Wavefront OBJ, and Collada are handled). It supports viewing the scene in the "Examine" mode and walking in the virtual world with features such as collision detection and gravity. Rendering is done using OpenGL. Many advanced 3D graphic effects are available, like mirrors (flat and through cube environment mapping), shadows (shadow maps and shadow volumes), GLSL shaders and more. The program can also convert files from 3DS, MD3, Collada and other formats to X3D and pretty-print VRML and X3D files.
相關的專案円盤複写屋, SmillaEnlarger, Separate+, NyARToolKit, DeSmuME
Crystal Space is a free and portable 3D engine written in C++. It supports a large number of 3D features.
相關的專案SmillaEnlarger, iReport-Designer for JasperReports, Separate+, unofficial gpSP kai, MAME Spirits
Vega Strike is a Linux action space simulator designed to bring 3d space combat to a whole new level of graphics, gameplay, and customizability.
相關的專案Media Player Classic - Home Cinema, GLOBALBASE PROJECT, Separate+, MeCab, KancolleSniffer
Coin is an implementation of Open Inventor. Open Inventor is the de facto standard API for retained-mode 3D graphics programming. Open Inventor has a highly extensible design, and has been designed to allow for rapid development of highly interactive 3D graphics applications in the fields of CAD, engineering, scientific computing, simulation, VRML, and visualization.
相關的專案MPC-BE, TERASOLUNA Framework, MeCab, Dumpper v.60.3, SharpDevelop-jp
K-3D is a 3D modeling, animation, and rendering system for GNU/Linux & Win32. Features include creation and editing of geometry in multiple realtime OpenGL solid, shaded, and texture-mapped views; unlimited undos and redos; complete extensibility at runtime through third-party plugins; animated procedural geometric effects; all parameters animatable through a consistent control-spline based interface; rendering pipeline to Renderman Interface compliant rendering engines; optimization for use with the Aqsis rendering engine, which features solid modelling, true displacement, and user programmable shaders; and support for background and batch rendering.
相關的專案OpenMIDIProject, iReport-Designer for JasperReports, 円盤複写屋, Separate+, Open Source QR Code Library
GLFW is a portable framework for OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse, and joystick input, timer input, creating threads, and more.
相關的專案Dumpper v.60.3, MPC-BE, Media Player Classic - Home Cinema, Win32 Disk Imager, MeCab
Features include accelerated motion in 2D and 3D space, rotating, mapping of HTML elements on 3D objects, custom shaders, etc. The library loads 3D models from OBJ files.
In WebGL mode, animations mostly run inside the GPU.
Otherwise, there is a restricted fallback to the 2D canvas.
IBM OpenDX, the successor to IBM Visualization Data Explorer, (known simply as DX) is a general-purpose software package for data visualization and analysis. It employs a data-flow driven client-server execution model and provides a graphical program editor that allows the user to create a visualization using a point and click interface. Applications can also be built on top of portions of the Data Explorer system, so that custom, turnkey applications can be easily developed using DX as the computational and rendering engine.
Equalizer is middleware for creating and deploying parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size. An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations, and Virtual Reality installations.
相關的專案MeCab, iReport-Designer for JasperReports, Separate+, DeSmuME, SmillaEnlarger
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderer.
相關的專案Separate+, Win32 Disk Imager, Media Player Classic - Home Cinema, Amateras, Dumpper v.60.3
The Noble Ape Simulation is a collection of a number of autonomous simulation components including a landscape simulation, biological simulation, weather simulation, sentient creature (Noble Ape) simulation, and a simple intelligent-agent scripting language (ApeScript). Noble Ape also contains a social simulation where the Noble Apes can be tracked in terms of social groups and also over many generations to explain social phenomenon to users looking to study this kind of interaction. It has been in development for more than a fifteen years.
相關的專案MPC-BE, MAME Spirits, Separate+, unofficial gpSP kai, Media Player Classic - Home Cinema