Modify to initialize stat_match array
@@ -3270,8 +3270,6 @@ | ||
3270 | 3270 | char buf[80]; |
3271 | 3271 | |
3272 | 3272 | |
3273 | -#ifdef ALLOW_AUTOROLLER | |
3274 | - | |
3275 | 3273 | s16b stat_limit[A_MAX]; |
3276 | 3274 | s32b stat_match[A_MAX]; |
3277 | 3275 | s32b auto_round = 0L; |
@@ -3284,10 +3282,9 @@ | ||
3284 | 3282 | { |
3285 | 3283 | /* Save the minimum stat */ |
3286 | 3284 | stat_limit[i] = initial_stat[p_ptr->pclass][i]; |
3285 | + stat_match[i] = 0; | |
3287 | 3286 | } |
3288 | 3287 | |
3289 | -#endif /* ALLOW_AUTOROLLER */ | |
3290 | - | |
3291 | 3288 | /* Clean up */ |
3292 | 3289 | clear_from(10); |
3293 | 3290 |
@@ -3364,12 +3361,9 @@ | ||
3364 | 3361 | { |
3365 | 3362 | auto_round = 1; |
3366 | 3363 | |
3367 | - if (autoroller) | |
3364 | + for( i = 0; i < 6; i ++) | |
3368 | 3365 | { |
3369 | - for( i = 0; i < 6; i ++) | |
3370 | - { | |
3371 | - stat_match[i] = 0; | |
3372 | - } | |
3366 | + stat_match[i] = 0; | |
3373 | 3367 | } |
3374 | 3368 | } |
3375 | 3369 |
@@ -226,12 +226,7 @@ | ||
226 | 226 | */ |
227 | 227 | #define ALLOW_MACROS |
228 | 228 | |
229 | -/* | |
230 | - * OPTION: Allow characteres to be "auto-rolled" | |
231 | - */ | |
232 | -#define ALLOW_AUTOROLLER | |
233 | 229 | |
234 | - | |
235 | 230 | /* |
236 | 231 | * OPTION: Allow monsters to "flee" when hit hard |
237 | 232 | */ |