jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
Latest 5 files |
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名稱 | 大小 | 日期 | 下載總數 |
odejava-linux-natives.zip | 1.3 MB | 2005-03-11 07:03 | 36 |
odejava-macosx-natives.zip | 440.0 KB | 2005-03-10 06:12 | 47 |
physicsData.jar | 351.7 KB | 2005-03-09 20:54 | 13 |
physicsSystem.jar | 121.4 KB | 2005-03-09 20:27 | 24 |
physicsDoc.zip | 129.6 KB | 2005-03-09 20:27 | 7 |
All Files |
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jme-physics | |||
jme physics 0.4 | |||
odejava-linux-natives.zip | 1.3 MB | 2005-03-11 07:03 | 36 |
odejava-macosx-natives.zip | 440.0 KB | 2005-03-10 06:12 | 47 |
physicsData.jar | 351.7 KB | 2005-03-09 20:54 | 13 |
physicsSystem.jar | 121.4 KB | 2005-03-09 20:27 | 24 |
physicsDoc.zip | 129.6 KB | 2005-03-09 20:27 | 7 |
odejava-windows-natives.zip | 207.3 KB | 2005-03-09 20:26 | 87 |
jme physics 0.31 | |||
odejava-natives-macosx.zip | 342.0 KB | 2005-03-09 20:25 | 11 |