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MMDLoaderJME: List of commits


修訂. 時間 作者
85c9a5cee8bf tip 2012-12-05 19:36:57 Kazuhiko Kobayashi <chototsu_

Change physics accuracy.

523082b1e6cd 2012-12-03 19:32:48 Kazuhiko Kobayashi <chototsu_

Add fixedPhysics mode.
Change thread priority.

ad69521155ab 2012-10-17 17:21:47 Kazuhiko Kobayashi <chototsu_

Add pmdcache support.

c6451e912509 2012-10-11 15:17:57 Kazuhiko Kobayashi <chototsu_

Remove stack trace when texture file is not found.
Change geometry bucket queue inherit to transparent.

77f7c35b0f1c 2012-09-17 09:56:09 Kazuhiko Kobayashi <chototsu_

Change VMDFile constructor.
Change vbo mode stream to dynamic.

8d7645c7fe62 2012-09-02 03:40:08 Kazuhiko Kobayashi <chototsu_

Remove skinnb2.
Change skinvb Dynamic to Stream.

9449104c7492 2012-08-12 22:39:24 Kazuhiko Kobayashi <chototsu_

Enable interleave.
Fix a bug when accuracy < 0
Fix a problem when the model desn't contain physics data.

ac64e0b6f749 2012-06-13 07:34:56 Kazuhiko Kobayashi <chototsu_

Some improvement of bone matrix calculation.

f549644ab399 2012-06-13 07:31:54 Kazuhiko Kobayashi <chototsu_

add channel close(I don't know it's necessary).

2a4df1024fb3 2012-05-28 07:40:26 Kazuhiko Kobayashi <chototsu_

ignore texture error

454815cb9c2d 2012-03-27 19:30:27 Kazuhiko Kobayashi <chototsu_

Add path separator "\" support.

db3da6284ee8 2012-03-02 08:34:40 Kazuhiko Kobayashi <chototsu_

Change skin morphing code from Java to c++

196b7856f774 2012-02-25 09:38:58 Kazuhiko Kobayashi <chototsu_

add jni skinning support

d44d35c528c8 2012-02-24 11:26:38 Kazuhiko Kobayashi <chototsu_

change boneindex byte to short again cause a problem on MacBook Pro.
add texture cache.

258c21092e73 2012-02-23 01:56:19 Kazuhiko Kobayashi <chototsu_

fix NumBones bug

fdbae2234e26 2012-02-22 17:22:44 Kazuhiko Kobayashi <chototsu_

optimize skinning

58c1e157c6d9 2012-02-15 02:25:46 Kazuhiko Kobayashi <chototsu_

Add GeometryOptimizer

c7f4b87bbd82 2012-02-10 22:22:58 Kazuhiko Kobayashi <chototsu_

Fix bone matrix size bug
Fix bone index size bug

f64fe1a9e370 2012-02-02 15:59:52 Kazuhiko Kobayashi <chototsu_

add Savable support
fix clone bug
fix MeshConverter bug
add vertex lighting support
add unified physcs world support

73a14fca5775 2011-12-03 18:13:25 Kazuhiko Kobayashi <chototsu_

add normalize rotation

f9a1aabf58d3 2011-09-26 10:48:33 Kazuhiko Kobayashi <chototsu_

use Material#setParam(int paramIndex, VarType type, Object value)

d26eebefab58 2011-09-25 11:10:29 Kazuhiko Kobayashi <chototsu_

fix MeshConverter bug
remove all memory allocation code in rendering loop

f9e9442dd1fe 2011-09-19 07:25:49 Kazuhiko Kobayashi <chototsu_

perfomance improvement

bb72195128d5 2011-09-19 06:13:36 Kazuhiko Kobayashi <chototsu_

fix bone bug

d56b069ba667 2011-09-15 04:19:30 Kazuhiko Kobayashi <chototsu_

merge from Android branch

1202926ae33d android 2011-09-15 04:18:12 Kazuhiko Kobayashi <chototsu_

add Android support

6ab9e199c0f1 2011-09-07 00:38:12 Kazuhiko Kobayashi <chototsu_

fix NullPointerException

71a94b8ab460 2011-09-05 19:17:52 Kazuhiko Kobayashi <chototsu_

Support MacBook Air

5682acfa1d98 2011-09-04 23:23:01 Kazuhiko Kobayashi <chototsu_

change j3md files

97cb42f7d372 2011-08-25 22:42:18 Kazuhiko Kobayashi <chototsu_

Added tag 0.87 for changeset dc444377477f

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