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修訂2099b43300911aa3362f6dd1a831ed470ce32157 (tree)
時間2019-12-08 05:19:35
作者SHIRAKATA Kentaro <argrath@ub32...>
CommiterSHIRAKATA Kentaro

Log Message

fix indent

Change Summary

差異

--- a/src/apply.c
+++ b/src/apply.c
@@ -627,9 +627,9 @@ struct obj *obj;
627627 #endif
628628 else
629629 /*JP
630- You(whistle_str, obj->cursed ? "shrill" : "high");
630+ You(whistle_str, obj->cursed ? "shrill" : "high");
631631 */
632- You(whistle_str, obj->cursed ? "不気味な" : "かん高い");
632+ You(whistle_str, obj->cursed ? "不気味な" : "かん高い");
633633 wake_nearby();
634634 if (obj->cursed)
635635 vault_summon_gd();
@@ -912,9 +912,9 @@ struct obj *obj;
912912 /* applying a leash which is currently in use */
913913 if (obj->leashmon != (int) mtmp->m_id) {
914914 /*JP
915- pline("This leash is not attached to that creature.");
915+ pline("This leash is not attached to that creature.");
916916 */
917- pline("この紐はそれには結ばれていない.");
917+ pline("この紐はそれには結ばれていない.");
918918 } else if (obj->cursed) {
919919 /*JP
920920 pline_The("leash would not come off!");
@@ -1341,9 +1341,9 @@ struct obj *obj;
13411341 if (do_react) {
13421342 if (vis)
13431343 /*JP
1344- pline("%s is frightened by its reflection.", Monnam(mtmp));
1344+ pline("%s is frightened by its reflection.", Monnam(mtmp));
13451345 */
1346- pline("%sは自分の姿を見て怖がった.", Monnam(mtmp));
1346+ pline("%sは自分の姿を見て怖がった.", Monnam(mtmp));
13471347 monflee(mtmp, d(2, 4), FALSE, FALSE);
13481348 }
13491349 } else if (!Blind) {
--- a/src/cmd.c
+++ b/src/cmd.c
@@ -2321,9 +2321,9 @@ int final;
23212321 } else {
23222322 /* 'turns' grates on the nerves in this context... */
23232323 /*JP
2324- Sprintf(buf, "the dungeon %ld turn%s ago", moves, plur(moves));
2324+ Sprintf(buf, "the dungeon %ld turn%s ago", moves, plur(moves));
23252325 */
2326- Sprintf(buf, "%ldターン前に迷宮に入った", moves);
2326+ Sprintf(buf, "%ldターン前に迷宮に入った", moves);
23272327 /* same phrasing for current and final: "entered" is unconditional */
23282328 #if 0 /*JP*/
23292329 enlght_line(You_, "entered ", buf, "");
@@ -6326,9 +6326,9 @@ retry:
63266326 NHKF_ESC,
63276327 help_requested ? (const char *) 0
63286328 /*JP
6329- : "Invalid direction key!");
6329+ : "Invalid direction key!");
63306330 */
6331- : "無効な方向指定です!");
6331+ : "無効な方向指定です!");
63326332 if (help_requested)
63336333 goto retry;
63346334 }
@@ -7256,13 +7256,13 @@ dotravel(VOID_ARGS)
72567256 iflags.getloc_filter = gf;
72577257 } else {
72587258 /*JP
7259- pline("Where do you want to travel to?");
7259+ pline("Where do you want to travel to?");
72607260 */
7261- pline("どこに移動する?");
7261+ pline("どこに移動する?");
72627262 /*JP
7263- if (getpos(&cc, TRUE, "the desired destination") < 0) {
7263+ if (getpos(&cc, TRUE, "the desired destination") < 0) {
72647264 */
7265- if (getpos(&cc, TRUE, "移動先") < 0) {
7265+ if (getpos(&cc, TRUE, "移動先") < 0) {
72667266 /* user pressed ESC */
72677267 iflags.getloc_travelmode = FALSE;
72687268 return 0;
--- a/src/detect.c
+++ b/src/detect.c
@@ -1938,9 +1938,9 @@ boolean via_warning;
19381938 if (!canspotmon(mtmp)) {
19391939 map_invisible(x, y);
19401940 /*JP
1941- You_feel("an unseen monster!");
1941+ You_feel("an unseen monster!");
19421942 */
1943- You("見えない怪物の気配を感じた!");
1943+ You("見えない怪物の気配を感じた!");
19441944 } else if (!sensemon(mtmp)) {
19451945 #if 0 /*JP:T*/
19461946 You("find %s.", mtmp->mtame ? y_monnam(mtmp) : a_monnam(mtmp));
--- a/src/dig.c
+++ b/src/dig.c
@@ -2044,9 +2044,9 @@ char *msg;
20442044 struct rm *room;
20452045 const char *foundation_msg =
20462046 /*JP
2047- "The foundation is too hard to dig through from this angle.";
2047+ "The foundation is too hard to dig through from this angle.";
20482048 */
2049- "基礎はこの角度から掘るには固すぎる.";
2049+ "基礎はこの角度から掘るには固すぎる.";
20502050
20512051 if (!cc)
20522052 return FALSE;
--- a/src/do.c
+++ b/src/do.c
@@ -633,9 +633,9 @@ register struct obj *obj;
633633 /* give message even if blind; we know we're not levitating,
634634 so can feel the outcome even if we can't directly see it */
635635 /*JP
636- pline_The("sink %svanishes.", nosink ? "" : "momentarily ");
636+ pline_The("sink %svanishes.", nosink ? "" : "momentarily ");
637637 */
638- pline_The("流し台は%s消えた.", nosink ? "" : "一瞬");
638+ pline_The("流し台は%s消えた.", nosink ? "" : "一瞬");
639639 ideed = FALSE;
640640 break;
641641 case RIN_POLYMORPH:
@@ -737,9 +737,9 @@ register struct obj *obj;
737737 case RIN_POLYMORPH_CONTROL:
738738 pline_The(
739739 /*JP
740- "sink momentarily looks like a regularly erupting geyser.");
740+ "sink momentarily looks like a regularly erupting geyser.");
741741 */
742- "流し台は一瞬規則正しく噴出する間欠泉のように見えた.");
742+ "流し台は一瞬規則正しく噴出する間欠泉のように見えた.");
743743 break;
744744 default:
745745 break;
--- a/src/do_name.c
+++ b/src/do_name.c
@@ -1435,23 +1435,23 @@ do_mname()
14351435 if ((mtmp->data->geno & G_UNIQ) && !mtmp->ispriest) {
14361436 if (!alreadynamed(mtmp, monnambuf, buf))
14371437 /*JP
1438- pline("%s doesn't like being called names!", upstart(monnambuf));
1438+ pline("%s doesn't like being called names!", upstart(monnambuf));
14391439 */
1440- pline("%sはあだ名で呼ばれるのが嫌いなようだ!", Monnam(mtmp));
1440+ pline("%sはあだ名で呼ばれるのが嫌いなようだ!", Monnam(mtmp));
14411441 } else if (mtmp->isshk
14421442 && !(Deaf || mtmp->msleeping || !mtmp->mcanmove
14431443 || mtmp->data->msound <= MS_ANIMAL)) {
14441444 if (!alreadynamed(mtmp, monnambuf, buf))
14451445 /*JP
1446- verbalize("I'm %s, not %s.", shkname(mtmp), buf);
1446+ verbalize("I'm %s, not %s.", shkname(mtmp), buf);
14471447 */
1448- verbalize("私は%sだ,%sではない.", shkname(mtmp), buf);
1448+ verbalize("私は%sだ,%sではない.", shkname(mtmp), buf);
14491449 } else if (mtmp->ispriest || mtmp->isminion || mtmp->isshk) {
14501450 if (!alreadynamed(mtmp, monnambuf, buf))
14511451 /*JP
1452- pline("%s will not accept the name %s.", upstart(monnambuf), buf);
1452+ pline("%s will not accept the name %s.", upstart(monnambuf), buf);
14531453 */
1454- pline("%sは%sという名前を受けいれなかった.", monnambuf, buf);
1454+ pline("%sは%sという名前を受けいれなかった.", monnambuf, buf);
14551455 } else
14561456 (void) christen_monst(mtmp, buf);
14571457 }
--- a/src/dothrow.c
+++ b/src/dothrow.c
@@ -1548,9 +1548,9 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */
15481548
15491549 if (!impaired && rn2(100)) {
15501550 /*JP
1551- pline("%s to your hand!", Tobjnam(obj, "return"));
1551+ pline("%s to your hand!", Tobjnam(obj, "return"));
15521552 */
1553- pline("%sはあなたの手に戻ってきた!", xname(obj));
1553+ pline("%sはあなたの手に戻ってきた!", xname(obj));
15541554 obj = addinv(obj);
15551555 (void) encumber_msg();
15561556 /* addinv autoquivers an aklys if quiver is empty;
--- a/src/eat.c
+++ b/src/eat.c
@@ -4006,9 +4006,9 @@ vomit() /* A good idea from David Neves */
40064006 if (multi >= -2) {
40074007 nomul(-2);
40084008 /*JP
4009- multi_reason = "vomiting";
4009+ multi_reason = "vomiting";
40104010 */
4011- multi_reason = "嘔吐している最中に";
4011+ multi_reason = "嘔吐している最中に";
40124012 nomovemsg = You_can_move_again;
40134013 }
40144014 }
--- a/src/end.c
+++ b/src/end.c
@@ -1658,15 +1658,15 @@ int how;
16581658 viz_array[0][0] |= IN_SIGHT; /* need visibility for naming */
16591659 mtmp = mydogs;
16601660 /*JP
1661- Strcpy(pbuf, "You");
1661+ Strcpy(pbuf, "You");
16621662 */
1663- Strcpy(pbuf, "あなた");
1663+ Strcpy(pbuf, "あなた");
16641664 if (mtmp || Schroedingers_cat) {
16651665 while (mtmp) {
16661666 /*JP
1667- Sprintf(eos(pbuf), " and %s", mon_nam(mtmp));
1667+ Sprintf(eos(pbuf), " and %s", mon_nam(mtmp));
16681668 */
1669- Sprintf(eos(pbuf), "と%s", mon_nam(mtmp));
1669+ Sprintf(eos(pbuf), "と%s", mon_nam(mtmp));
16701670 if (mtmp->mtame)
16711671 nowrap_add(u.urexp, mtmp->mhp);
16721672 mtmp = mtmp->nmon;
@@ -1691,9 +1691,9 @@ int how;
16911691 pbuf[0] = '\0';
16921692 } else {
16931693 /*JP
1694- Strcat(pbuf, " ");
1694+ Strcat(pbuf, " ");
16951695 */
1696- Strcat(pbuf, "は");
1696+ Strcat(pbuf, "は");
16971697 }
16981698 #if 0 /*JP*/
16991699 Sprintf(eos(pbuf), "%s with %ld point%s,",
--- a/src/engrave.c
+++ b/src/engrave.c
@@ -1160,9 +1160,9 @@ doengrave()
11601160 make_engr_at(u.ux, u.uy, buf, moves, type);
11611161 if (!Blind)
11621162 /*JP
1163- pline_The("engraving now reads: \"%s\".", buf);
1163+ pline_The("engraving now reads: \"%s\".", buf);
11641164 */
1165- pline("刻まれた文字を読んだ:「%s」.", buf);
1165+ pline("刻まれた文字を読んだ:「%s」.", buf);
11661166 ptext = FALSE;
11671167 }
11681168 if (zapwand && (otmp->spe < 0)) {
--- a/src/explode.c
+++ b/src/explode.c
@@ -795,9 +795,9 @@ struct obj *obj; /* only scatter this obj */
795795 if (otmp->otyp == BOULDER) {
796796 if (cansee(sx, sy))
797797 /*JP
798- pline("%s apart.", Tobjnam(otmp, "break"));
798+ pline("%s apart.", Tobjnam(otmp, "break"));
799799 */
800- pline("%sは一部分が砕けた.",xname(otmp));
800+ pline("%sは一部分が砕けた.",xname(otmp));
801801 else
802802 /*JP
803803 You_hear("stone breaking.");
@@ -817,9 +817,9 @@ struct obj *obj; /* only scatter this obj */
817817 deltrap(trap);
818818 if (cansee(sx, sy))
819819 /*JP
820- pline("%s.", Tobjnam(otmp, "crumble"));
820+ pline("%s.", Tobjnam(otmp, "crumble"));
821821 */
822- pline("%sはこなごなになった.",xname(otmp));
822+ pline("%sはこなごなになった.",xname(otmp));
823823 else
824824 /*JP
825825 You_hear("stone crumbling.");
--- a/src/fountain.c
+++ b/src/fountain.c
@@ -245,13 +245,13 @@ boolean isyou;
245245 && mtmp->mpeaceful) {
246246 if (!Deaf) {
247247 /*JP
248- pline("%s yells:", Amonnam(mtmp));
248+ pline("%s yells:", Amonnam(mtmp));
249249 */
250- pline("%sは叫んだ:", Amonnam(mtmp));
250+ pline("%sは叫んだ:", Amonnam(mtmp));
251251 /*JP
252- verbalize("Hey, stop using that fountain!");
252+ verbalize("Hey, stop using that fountain!");
253253 */
254- verbalize("おい,泉を汚すな!");
254+ verbalize("おい,泉を汚すな!");
255255 } else {
256256 pline("%s earnestly %s %s %s!",
257257 Amonnam(mtmp),
--- a/src/hack.c
+++ b/src/hack.c
@@ -716,9 +716,9 @@ dosinkfall()
716716 */
717717 You((innate_lev || blockd_lev) ? "ちょっとふらついた."
718718 /*JP
719- : "gain control of your flight.");
719+ : "gain control of your flight.");
720720 */
721- : "飛行中の制御を取りもどした.");
721+ : "飛行中の制御を取りもどした.");
722722 } else {
723723 long save_ELev = ELevitation, save_HLev = HLevitation;
724724
@@ -3541,9 +3541,9 @@ maybe_wail()
35413541 */
35423542 pline((powercnt >= 4) ? "%s,あなたの全ての力は失われつつある..."
35433543 /*JP
3544- : "%s, your life force is running out.",
3544+ : "%s, your life force is running out.",
35453545 */
3546- : "%s,あなたの生命力は尽きようとしている...",
3546+ : "%s,あなたの生命力は尽きようとしている...",
35473547 who);
35483548 }
35493549 } else {
--- a/src/invent.c
+++ b/src/invent.c
@@ -1728,9 +1728,9 @@ register const char *let, *word;
17281728
17291729 if (!allowcnt) {
17301730 /*JP
1731- pline("No count allowed with this command.");
1731+ pline("No count allowed with this command.");
17321732 */
1733- pline("このコマンドに数字はつかえない.");
1733+ pline("このコマンドに数字はつかえない.");
17341734 continue;
17351735 }
17361736 ilet = get_count(NULL, ilet, LARGEST_INT, &tmpcnt, TRUE);
--- a/src/mcastu.c
+++ b/src/mcastu.c
@@ -412,9 +412,9 @@ int dmg;
412412 if (mtmp->mhp < mtmp->mhpmax) {
413413 if (canseemon(mtmp))
414414 /*JP
415- pline("%s looks better.", Monnam(mtmp));
415+ pline("%s looks better.", Monnam(mtmp));
416416 */
417- pline("%sは気分がよくなったようだ.", Monnam(mtmp));
417+ pline("%sは気分がよくなったようだ.", Monnam(mtmp));
418418 /* note: player healing does 6d4; this used to do 1d8 */
419419 if ((mtmp->mhp += d(3, 6)) > mtmp->mhpmax)
420420 mtmp->mhp = mtmp->mhpmax;
--- a/src/mon.c
+++ b/src/mon.c
@@ -627,9 +627,9 @@ register struct monst *mtmp;
627627 if (cansee(mtmp->mx, mtmp->my)) {
628628 if (context.mon_moving)
629629 /*JP
630- pline("%s drowns.", Monnam(mtmp));
630+ pline("%s drowns.", Monnam(mtmp));
631631 */
632- pline("%sは溺れた.", Monnam(mtmp));
632+ pline("%sは溺れた.", Monnam(mtmp));
633633 else
634634 /* hero used fire to melt ice that monster was on */
635635 You("drown %s.", mon_nam(mtmp));
@@ -1107,9 +1107,9 @@ struct monst *mtmp;
11071107 } else {
11081108 if (flags.verbose)
11091109 /*JP
1110- You_hear("a slurping sound.");
1110+ You_hear("a slurping sound.");
11111111 */
1112- You_hear("ごくんと飲み込む音を聞いた.");
1112+ You_hear("ごくんと飲み込む音を聞いた.");
11131113 }
11141114 /* Heal up to the object's weight in hp */
11151115 if (mtmp->mhp < mtmp->mhpmax) {
@@ -3943,9 +3943,9 @@ boolean msg; /* "The oldmon turns into a newmon!" */
39433943 pline("%s appears!", upstart(newname));
39443944 else
39453945 /*JP
3946- pline("%s turns into %s!", oldname, newname);
3946+ pline("%s turns into %s!", oldname, newname);
39473947 */
3948- pline("%sは%sになった!", oldname, newname);
3948+ pline("%sは%sになった!", oldname, newname);
39493949 }
39503950 }
39513951
--- a/src/monmove.c
+++ b/src/monmove.c
@@ -90,14 +90,14 @@ const char *shout;
9090 } else {
9191 if (canspotmon(mon))
9292 /*JP
93- pline("%s yells:", Amonnam(mon));
93+ pline("%s yells:", Amonnam(mon));
9494 */
95- pline("%sは叫んだ:", Amonnam(mon));
95+ pline("%sは叫んだ:", Amonnam(mon));
9696 else
9797 /*JP
98- You_hear("someone yell:");
98+ You_hear("someone yell:");
9999 */
100- pline("何者かは叫んだ:");
100+ pline("何者かは叫んだ:");
101101 verbalize1(shout);
102102 }
103103 }
--- a/src/mthrowu.c
+++ b/src/mthrowu.c
@@ -126,9 +126,9 @@ const char *name; /* if null, then format `*objp' */
126126 && Hate_silver) {
127127 /* extra damage already applied by dmgval() */
128128 /*JP
129- pline_The("silver sears your flesh!");
129+ pline_The("silver sears your flesh!");
130130 */
131- pline("あなたの体は銀で焼かれた!");
131+ pline("あなたの体は銀で焼かれた!");
132132 exercise(A_CON, FALSE);
133133 }
134134 if (is_acid)
@@ -1314,21 +1314,21 @@ boolean your_fault, from_invent;
13141314 }
13151315 else if (obj_type == BOULDER || obj_type == HEAVY_IRON_BALL)
13161316 /*JP
1317- pline("Whang!");
1317+ pline("Whang!");
13181318 */
1319- pline("ぐわーん!");
1319+ pline("ぐわーん!");
13201320 else if (otmp->oclass == COIN_CLASS
13211321 || objects[obj_type].oc_material == GOLD
13221322 || objects[obj_type].oc_material == SILVER)
13231323 /*JP
1324- pline("Clink!");
1324+ pline("Clink!");
13251325 */
1326- pline("チャリン!");
1326+ pline("チャリン!");
13271327 else
13281328 /*JP
1329- pline("Clonk!");
1329+ pline("Clonk!");
13301330 */
1331- pline("ゴツン!");
1331+ pline("ゴツン!");
13321332 }
13331333
13341334 /* TRUE iff thrown/kicked/rolled object doesn't pass through iron bars */
--- a/src/music.c
+++ b/src/music.c
@@ -682,9 +682,9 @@ struct obj *instr;
682682 consume_obj_charge(instr, TRUE);
683683
684684 /*JP
685- You("produce %s music.", Hallucination ? "piped" : "soft");
685+ You("produce %s music.", Hallucination ? "piped" : "soft");
686686 */
687- You("%sを奏でた.", Hallucination ? "BGM" : "軟らかい曲");
687+ You("%sを奏でた.", Hallucination ? "BGM" : "軟らかい曲");
688688 put_monsters_to_sleep(u.ulevel * 5);
689689 exercise(A_DEX, TRUE);
690690 break;
@@ -704,18 +704,18 @@ struct obj *instr;
704704
705705 if (!getdir((char *) 0)) {
706706 /*JP
707- pline("%s.", Tobjnam(instr, "vibrate"));
707+ pline("%s.", Tobjnam(instr, "vibrate"));
708708 */
709- pline("%sは震えた.", xname(instr));
709+ pline("%sは震えた.", xname(instr));
710710 break;
711711 } else if (!u.dx && !u.dy && !u.dz) {
712712 if ((damage = zapyourself(instr, TRUE)) != 0) {
713713 char buf[BUFSZ];
714714
715715 /*JP
716- Sprintf(buf, "using a magical horn on %sself", uhim());
716+ Sprintf(buf, "using a magical horn on %sself", uhim());
717717 */
718- Strcpy(buf, "自分自身の魔法のホルンの力を浴びて");
718+ Strcpy(buf, "自分自身の魔法のホルンの力を浴びて");
719719 losehp(damage, buf, KILLED_BY); /* fire or frost damage */
720720 }
721721 } else {
@@ -744,9 +744,9 @@ struct obj *instr;
744744 consume_obj_charge(instr, TRUE);
745745
746746 /*JP
747- pline("%s very attractive music.", Tobjnam(instr, "produce"));
747+ pline("%s very attractive music.", Tobjnam(instr, "produce"));
748748 */
749- pline("%sはとても魅力的な音楽を奏でた.", xname(instr));
749+ pline("%sはとても魅力的な音楽を奏でた.", xname(instr));
750750 charm_monsters((u.ulevel - 1) / 3 + 1);
751751 exercise(A_DEX, TRUE);
752752 break;
@@ -771,9 +771,9 @@ struct obj *instr;
771771 consume_obj_charge(instr, TRUE);
772772
773773 /*JP
774- You("produce a heavy, thunderous rolling!");
774+ You("produce a heavy, thunderous rolling!");
775775 */
776- You("重厚な雷のような音を奏でた!");
776+ You("重厚な雷のような音を奏でた!");
777777 /*JP
778778 pline_The("entire %s is shaking around you!", generic_lvl_desc());
779779 */
@@ -786,9 +786,9 @@ struct obj *instr;
786786 case LEATHER_DRUM: /* Awaken monsters */
787787 if (!mundane) {
788788 /*JP
789- You("beat a deafening row!");
789+ You("beat a deafening row!");
790790 */
791- You("耳が聞こえなくなるくらい叩いた!");
791+ You("耳が聞こえなくなるくらい叩いた!");
792792 incr_itimeout(&HDeaf, rn1(20, 30));
793793 exercise(A_WIS, FALSE);
794794 } else
--- a/src/objnam.c
+++ b/src/objnam.c
@@ -177,9 +177,9 @@ register int otyp;
177177 case SPBOOK_CLASS:
178178 if (otyp != SPE_NOVEL) {
179179 /*JP
180- Strcpy(buf, "spellbook");
180+ Strcpy(buf, "spellbook");
181181 */
182- Strcat(buf, "魔法書");
182+ Strcat(buf, "魔法書");
183183 } else {
184184 /*JP
185185 Strcpy(buf, !nn ? "book" : "novel");
@@ -1216,7 +1216,7 @@ char *prefix;
12161216 : is_rustprone(obj)
12171217 ? "rustproof "
12181218 : is_corrodeable(obj)
1219- ? "腐食しない" /* "stainless"? */
1219+ ? "corrodeproof " /* "stainless"? */
12201220 : is_flammable(obj)
12211221 ? "fireproof "
12221222 : "");
@@ -1477,9 +1477,9 @@ unsigned doname_flags;
14771477 : doffing(obj) ? " (being doffed)"
14781478 : donning(obj) ? " (being donned)"
14791479 /*JP
1480- : " (being worn)");
1480+ : " (being worn)");
14811481 */
1482- : "(身につけている)");
1482+ : "(身につけている)");
14831483 /*FALLTHRU*/
14841484 case WEAPON_CLASS:
14851485 if (ispoisoned)
@@ -4947,9 +4947,9 @@ struct obj *suit;
49474947 #endif
49484948 else if (Is_dragon_scales(suit))
49494949 /*JP
4950- return "dragon scales";
4950+ return "dragon scales";
49514951 */
4952- return "鱗";
4952+ return "鱗";
49534953 suitnm = OBJ_NAME(objects[suit->otyp]);
49544954 esuitp = eos((char *) suitnm);
49554955 #if 0 /*JP*/
--- a/src/options.c
+++ b/src/options.c
@@ -5423,9 +5423,9 @@ boolean setinitial, setfromfile;
54235423 add_menu(tmpwin, NO_GLYPH, &any, 'r', 0, ATR_NONE, "reversed",
54245424 MENU_UNSELECTED);
54255425 /*JP
5426- end_menu(tmpwin, "Select message history display type:");
5426+ end_menu(tmpwin, "Select message history display type:");
54275427 */
5428- end_menu(tmpwin, "メッセージ履歴の表示方法を選択してください:");
5428+ end_menu(tmpwin, "メッセージ履歴の表示方法を選択してください:");
54295429 if (select_menu(tmpwin, PICK_ONE, &window_pick) > 0) {
54305430 iflags.prevmsg_window = window_pick->item.a_char;
54315431 free((genericptr_t) window_pick);
--- a/src/pager.c
+++ b/src/pager.c
@@ -386,9 +386,9 @@ int x, y;
386386 else
387387 Strcat(buf, (Upolyd && sticks(youmonst.data))
388388 /*JP
389- ? ", being held" : ", holding you");
389+ ? ", being held" : ", holding you");
390390 */
391- ? ",あなたが掴まえている" : ",あなたを掴まえている");
391+ ? ",あなたが掴まえている" : ",あなたを掴まえている");
392392 }
393393 if (mtmp->mleashed)
394394 /*JP
@@ -966,9 +966,9 @@ char *supplemental_name;
966966 if (user_typed_name || without_asking || yes_to_moreinfo) {
967967 if (dlb_fseek(fp, fseekoffset, SEEK_SET) < 0) {
968968 /*JP
969- pline("? Seek error on 'data' file!");
969+ pline("? Seek error on 'data' file!");
970970 */
971- pline("'data'ファイルのシークエラー!");
971+ pline("'data'ファイルのシークエラー!");
972972 goto checkfile_done;
973973 }
974974 datawin = create_nhwindow(NHW_MENU);
@@ -985,9 +985,9 @@ char *supplemental_name;
985985 }
986986 } else if (user_typed_name && pass == 0 && !pass1found_in_file)
987987 /*JP
988- pline("I don't have any information on those things.");
988+ pline("I don't have any information on those things.");
989989 */
990- pline("そんな名前は聞いたことがない.");
990+ pline("そんな名前は聞いたことがない.");
991991 }
992992 }
993993 goto checkfile_done; /* skip error feedback */
--- a/src/pickup.c
+++ b/src/pickup.c
@@ -2679,9 +2679,9 @@ register struct obj *obj;
26792679 */
26802680 ? "を運ぶのは少々困難だ."
26812681 /*JP
2682- : "You have much trouble removing")
2682+ : "You have much trouble removing")
26832683 */
2684- : "を運ぶのはかなり困難だ.")
2684+ : "を運ぶのはかなり困難だ.")
26852685 : (char *) 0,
26862686 otmp, count);
26872687
@@ -2968,9 +2968,9 @@ boolean more_containers; /* True iff #loot multiple and this isn't last one */
29682968 && (loss = boh_loss(current_container, held)) != 0) {
29692969 used = 1;
29702970 /*JP
2971- You("owe %ld %s for lost merchandise.", loss, currency(loss));
2971+ You("owe %ld %s for lost merchandise.", loss, currency(loss));
29722972 */
2973- You("失った商品のために%ld%sの負債を負った.", loss, currency(loss));
2973+ You("失った商品のために%ld%sの負債を負った.", loss, currency(loss));
29742974 current_container->owt = weight(current_container);
29752975 }
29762976 inokay = (invent != 0
@@ -3488,6 +3488,9 @@ dotip()
34883488 "入れ物をひっくりかえす", MENU_SELECTED);
34893489 #endif
34903490 }
3491+/*JP
3492+ end_menu(win, "Tip which container?");
3493+*/
34913494 end_menu(win, "どの入れ物をひっくりかえす?");
34923495 n = select_menu(win, PICK_ONE, &pick_list);
34933496 destroy_nhwindow(win);
--- a/src/potion.c
+++ b/src/potion.c
@@ -1348,9 +1348,9 @@ register struct obj *otmp;
13481348 ceiling(u.ux,u.uy));
13491349 #endif
13501350 /*JP
1351- losehp(Maybe_Half_Phys(dmg), "colliding with the ceiling",
1351+ losehp(Maybe_Half_Phys(dmg), "colliding with the ceiling",
13521352 */
1353- losehp(Maybe_Half_Phys(dmg), "天井に頭をぶつけて",
1353+ losehp(Maybe_Half_Phys(dmg), "天井に頭をぶつけて",
13541354 KILLED_BY);
13551355 nothing = 0; /* not nothing after all */
13561356 }
--- a/src/pray.c
+++ b/src/pray.c
@@ -463,9 +463,9 @@ int trouble;
463463 /* no control, but works on no-teleport levels */
464464 if (safe_teleds(FALSE)) {
465465 /*JP
466- Your("surroundings change.");
466+ Your("surroundings change.");
467467 */
468- Your("環境が変化した.");
468+ Your("環境が変化した.");
469469 } else {
470470 /* safe_teleds() couldn't find a safe place; perhaps the
471471 level is completely full. As a last resort, confer
--- a/src/read.c
+++ b/src/read.c
@@ -2108,9 +2108,9 @@ struct obj *sobj; /* scroll, or fake spellbook object for scroll-like spell */
21082108 }
21092109 if (cc.x == u.ux && cc.y == u.uy) {
21102110 /*JP
2111- pline_The("scroll erupts in a tower of flame!");
2111+ pline_The("scroll erupts in a tower of flame!");
21122112 */
2113- pline("巻物から火柱が立ち昇った!");
2113+ pline("巻物から火柱が立ち昇った!");
21142114 iflags.last_msg = PLNMSG_TOWER_OF_FLAME; /* for explode() */
21152115 burn_away_slime();
21162116 }
@@ -3169,9 +3169,9 @@ struct _create_particular_data *d;
31693169 }
31703170 /* decide whether a valid monster was chosen */
31713171 /*JP
3172- if (wizard && (!strcmp(bufp, "*") || !strcmp(bufp, "random"))) {
3172+ if (wizard && (!strcmp(bufp, "*") || !strcmp(bufp, "random"))) {
31733173 */
3174- if (wizard && (!strcmp(bufp, "*") || !strcmp(bufp, "ランダム"))) {
3174+ if (wizard && (!strcmp(bufp, "*") || !strcmp(bufp, "ランダム"))) {
31753175 d->randmonst = TRUE;
31763176 return TRUE;
31773177 }
--- a/src/shk.c
+++ b/src/shk.c
@@ -644,9 +644,9 @@ char *enterstring;
644644 pline("%sはあなたの存在に気がついた.", Shknam(shkp));
645645 if (!Deaf && !muteshk(shkp))
646646 /*JP
647- verbalize("Invisible customers are not welcome!");
647+ verbalize("Invisible customers are not welcome!");
648648 */
649- verbalize("透明なお客さんとは感心しないな!");
649+ verbalize("透明なお客さんとは感心しないな!");
650650 else
651651 #if 0 /*JP:T*/
652652 pline("%s stands firm as if %s knows you are there.",
@@ -2705,9 +2705,9 @@ boolean quietly;
27052705 #endif
27062706 } else {
27072707 /*JP
2708- verbalize("No thanks, I'd hang onto that if I were you.");
2708+ verbalize("No thanks, I'd hang onto that if I were you.");
27092709 */
2710- verbalize("いや,いらない.私ならそれを手放さないね.");
2710+ verbalize("いや,いらない.私ならそれを手放さないね.");
27112711 if (obj->spe < 7)
27122712 #if 0 /*JP:T*/
27132713 verbalize(
@@ -2725,9 +2725,9 @@ boolean quietly;
27252725 } else {
27262726 if (!Deaf && !muteshk(shkp))
27272727 /*JP
2728- verbalize("I won't stock that. Take it out of here!");
2728+ verbalize("I won't stock that. Take it out of here!");
27292729 */
2730- verbalize("それは仕入れないよ.持っていきなさい!");
2730+ verbalize("それは仕入れないよ.持っていきなさい!");
27312731 else
27322732 #if 0 /*JP:T*/
27332733 pline("%s shakes %s %s in refusal.",
@@ -4895,13 +4895,13 @@ boolean cant_mollify;
48954895 if (!animal) {
48964896 if (!Deaf && !muteshk(shkp)) {
48974897 /*JP
4898- You_hear("an angry voice:");
4898+ You_hear("an angry voice:");
48994899 */
4900- You("怒りの声を聞いた:");
4900+ You("怒りの声を聞いた:");
49014901 /*JP
4902- verbalize("Out of my way, scum!");
4902+ verbalize("Out of my way, scum!");
49034903 */
4904- verbalize("どけ!クソったれ!");
4904+ verbalize("どけ!クソったれ!");
49054905 }
49064906 wait_synch();
49074907 #if defined(UNIX) || defined(VMS)
@@ -5008,9 +5008,9 @@ boolean cant_mollify;
50085008 if (!animal) {
50095009 if (!Deaf && !muteshk(shkp))
50105010 /*JP
5011- verbalize("Oh, yes! You'll pay!");
5011+ verbalize("Oh, yes! You'll pay!");
50125012 */
5013- verbalize("さあ,払うんだ!");
5013+ verbalize("さあ,払うんだ!");
50145014 else
50155015 #if 0 /*JP*/
50165016 pline("%s lunges %s %s toward your %s!",
--- a/src/teleport.c
+++ b/src/teleport.c
@@ -708,12 +708,17 @@ boolean break_the_rules; /* True: wizard mode ^T */
708708 castit = (sp_no < MAXSPELL && !Confusion);
709709 if (!castit && !break_the_rules) {
710710 #if 0 /*JP*/
711+ You("%s.",
712+ !Teleportation ? ((sp_no < MAXSPELL)
713+ ? "can't cast that spell"
714+ : "don't know that spell")
715+ : "are not able to teleport at will");
716+#else
711717 You("%s.",
712718 !Teleportation ? ((sp_no < MAXSPELL)
713719 ? "その魔法は唱えられない"
714720 : "そんな魔法は知らない")
715721 : "自分の意思で瞬間移動できない");
716-#else
717722 #endif
718723 return 0;
719724 }
@@ -1564,9 +1569,9 @@ int in_sight;
15641569 if (nlev == depth(&u.uz)) {
15651570 if (in_sight)
15661571 /*JP
1567- pline("%s shudders for a moment.", Monnam(mtmp));
1572+ pline("%s shudders for a moment.", Monnam(mtmp));
15681573 */
1569- pline("%sは一瞬震えた.", Monnam(mtmp));
1574+ pline("%sは一瞬震えた.", Monnam(mtmp));
15701575 return 0;
15711576 }
15721577 get_level(&tolevel, nlev);
--- a/src/timeout.c
+++ b/src/timeout.c
@@ -471,9 +471,9 @@ struct kinfo *kptr;
471471 } else {
472472 killer.format = NO_KILLER_PREFIX;
473473 /*JP
474- Strcpy(killer.name, "turned into green slime");
474+ Strcpy(killer.name, "turned into green slime");
475475 */
476- Strcpy(killer.name, "緑スライムになった");
476+ Strcpy(killer.name, "緑スライムになった");
477477 }
478478 dealloc_killer(kptr);
479479
--- a/src/trap.c
+++ b/src/trap.c
@@ -2401,9 +2401,9 @@ int style;
24012401 if (rn2(3)) {
24022402 if (cansee(bhitpos.x, bhitpos.y))
24032403 /*JP
2404- pline("%s snatches the boulder.", Monnam(mtmp));
2404+ pline("%s snatches the boulder.", Monnam(mtmp));
24052405 */
2406- pline("%sは岩をつかみ取った.", Monnam(mtmp));
2406+ pline("%sは岩をつかみ取った.", Monnam(mtmp));
24072407 singleobj->otrapped = 0;
24082408 (void) mpickobj(mtmp, singleobj);
24092409 used_up = TRUE;
@@ -6039,14 +6039,14 @@ boolean *noticed; /* set to true iff hero notices the effect; */
60396039 *noticed = TRUE;
60406040 if (u.usteed)
60416041 /*JP
6042- Sprintf(buf, "%s is", noit_Monnam(u.usteed));
6042+ Sprintf(buf, "%s is", noit_Monnam(u.usteed));
60436043 */
6044- Strcpy(buf, noit_Monnam(u.usteed));
6044+ Strcpy(buf, noit_Monnam(u.usteed));
60456045 else
60466046 /*JP
6047- Strcpy(buf, "You are");
6047+ Strcpy(buf, "You are");
60486048 */
6049- Strcpy(buf, "あなた");
6049+ Strcpy(buf, "あなた");
60506050 /*JP
60516051 pline("%s released from %s%s.", buf, which, trapdescr);
60526052 */
--- a/src/uhitm.c
+++ b/src/uhitm.c
@@ -2032,14 +2032,14 @@ int specialdmg; /* blessed and/or silver bonus against various things */
20322032 if (merge_choice(invent, mongold) || inv_cnt(FALSE) < 52) {
20332033 addinv(mongold);
20342034 /*JP
2035- Your("purse feels heavier.");
2035+ Your("purse feels heavier.");
20362036 */
2037- You("財布が重くなったような気がした.");
2037+ You("財布が重くなったような気がした.");
20382038 } else {
20392039 /*JP
2040- You("grab %s's gold, but find no room in your knapsack.",
2040+ You("grab %s's gold, but find no room in your knapsack.",
20412041 */
2042- You("%sのお金をつかんだが,持ち物袋に入らなかった.",
2042+ You("%sのお金をつかんだが,持ち物袋に入らなかった.",
20432043 mon_nam(mdef));
20442044 dropy(mongold);
20452045 }
@@ -3019,9 +3019,9 @@ register struct monst *mon;
30193019 } else {
30203020 if (mattk->aatyp == AT_TENT) {
30213021 /*JP
3022- Your("tentacles suck %s.", mon_nam(mon));
3022+ Your("tentacles suck %s.", mon_nam(mon));
30233023 */
3024- Your("触手が%sの体液を吸いとった.", mon_nam(mon));
3024+ Your("触手が%sの体液を吸いとった.", mon_nam(mon));
30253025 } else {
30263026 #if 0 /*JP*/
30273027 if (mattk->aatyp == AT_CLAW)
@@ -3139,9 +3139,9 @@ register struct monst *mon;
31393139 if (u.ustuck && u.ustuck != mon)
31403140 uunstick();
31413141 /*JP
3142- You("grab %s!", mon_nam(mon));
3142+ You("grab %s!", mon_nam(mon));
31433143 */
3144- You("%sをつかまえた!", mon_nam(mon));
3144+ You("%sをつかまえた!", mon_nam(mon));
31453145 u.ustuck = mon;
31463146 if (silverhit && flags.verbose)
31473147 silver_sears(&youmonst, mon, silverhit);
--- a/src/vault.c
+++ b/src/vault.c
@@ -469,9 +469,9 @@ invault()
469469 pline("%sは不機嫌になって,去っていった.", noit_Monnam(guard));
470470 else
471471 /*JP
472- verbalize("I'll be back when you're ready to speak to me!");
472+ verbalize("I'll be back when you're ready to speak to me!");
473473 */
474- verbalize("話せるようになったら戻ってきてやる!");
474+ verbalize("話せるようになったら戻ってきてやる!");
475475 mongone(guard);
476476 return;
477477 }
@@ -522,9 +522,9 @@ invault()
522522 } else {
523523 verbalize(
524524 /*JP
525- "Oh, yes, of course. Sorry to have disturbed you.");
525+ "Oh, yes, of course. Sorry to have disturbed you.");
526526 */
527- "いや,こりゃ,えーと,お騒がせしました.");
527+ "いや,こりゃ,えーと,お騒がせしました.");
528528 }
529529 mongone(guard);
530530 } else {
@@ -564,9 +564,9 @@ invault()
564564 #endif
565565 else
566566 /*JP
567- verbalize("I don't know you.");
567+ verbalize("I don't know you.");
568568 */
569- verbalize("知らんな.");
569+ verbalize("知らんな.");
570570 umoney = money_cnt(invent);
571571 if (!umoney && !hidden_gold()) {
572572 if (Deaf)
@@ -579,9 +579,9 @@ invault()
579579 #endif
580580 else
581581 /*JP
582- verbalize("Please follow me.");
582+ verbalize("Please follow me.");
583583 */
584- verbalize("私の後についてきなさい.");
584+ verbalize("私の後についてきなさい.");
585585 } else {
586586 if (!umoney) {
587587 if (Deaf) {
@@ -595,9 +595,9 @@ invault()
595595 #endif
596596 } else {
597597 /*JP
598- verbalize("You have hidden gold.");
598+ verbalize("You have hidden gold.");
599599 */
600- verbalize("まだ金貨を隠してるな.");
600+ verbalize("まだ金貨を隠してるな.");
601601 }
602602 }
603603 if (Deaf) {
@@ -615,13 +615,13 @@ invault()
615615 } else {
616616 verbalize(
617617 /*JP
618- "Most likely all your gold was stolen from this vault.");
618+ "Most likely all your gold was stolen from this vault.");
619619 */
620- "倉庫から盗んだ金貨があるだろう.");
620+ "倉庫から盗んだ金貨があるだろう.");
621621 /*JP
622- verbalize("Please drop that gold and follow me.");
622+ verbalize("Please drop that gold and follow me.");
623623 */
624- verbalize("それをそっくり戻してから,私の後についてきなさい.");
624+ verbalize("それをそっくり戻してから,私の後についてきなさい.");
625625 }
626626 }
627627 EGD(guard)->gdx = gx;
@@ -761,9 +761,9 @@ int nx, ny;
761761 if (MON_AT(nx, ny) && !(nx == grd->mx && ny == grd->my)) {
762762 if (!Deaf)
763763 /*JP
764- verbalize("Out of my way, scum!");
764+ verbalize("Out of my way, scum!");
765765 */
766- verbalize("目の前から消えろ,クソったれ!");
766+ verbalize("目の前から消えろ,クソったれ!");
767767 if (!rloc(m_at(nx, ny), FALSE) || MON_AT(nx, ny))
768768 m_into_limbo(m_at(nx, ny));
769769 }
@@ -1287,9 +1287,9 @@ boolean silently;
12871287 mnexto(grd);
12881288 if (!silently)
12891289 /*JP
1290- pline("%s remits your gold to the vault.", Monnam(grd));
1290+ pline("%s remits your gold to the vault.", Monnam(grd));
12911291 */
1292- pline("%sはあなたの金貨を倉庫に送った.", Monnam(grd));
1292+ pline("%sはあなたの金貨を倉庫に送った.", Monnam(grd));
12931293 gx = rooms[EGD(grd)->vroom].lx + rn2(2);
12941294 gy = rooms[EGD(grd)->vroom].ly + rn2(2);
12951295 #if 0 /*JP*/
--- a/src/wield.c
+++ b/src/wield.c
@@ -727,9 +727,9 @@ const char *verb; /* "rub",&c */
727727 (void) ready_weapon(obj);
728728 } else {
729729 /*JP
730- You("now wield %s.", doname(obj));
730+ You("now wield %s.", doname(obj));
731731 */
732- You("%sを装備した.", doname(obj));
732+ You("%sを装備した.", doname(obj));
733733 setuwep(obj);
734734 }
735735 if (flags.pushweapon && oldwep && uwep != oldwep)
--- a/src/zap.c
+++ b/src/zap.c
@@ -5674,18 +5674,18 @@ int osym, dmgtyp;
56745674 if (dmg) {
56755675 if (xresist) {
56765676 /*JP
5677- You("aren't hurt!");
5677+ You("aren't hurt!");
56785678 */
5679- You("傷つかない!");
5679+ You("傷つかない!");
56805680 } else {
56815681 const char *how = destroy_strings[dindx][2];
56825682 boolean one = (cnt == 1L);
56835683
56845684 if (dmgtyp == AD_FIRE && osym == FOOD_CLASS)
56855685 /*JP
5686- how = "exploding glob of slime";
5686+ how = "exploding glob of slime";
56875687 */
5688- how = "スライムのねばねばの爆発で";
5688+ how = "スライムのねばねばの爆発で";
56895689 if (physical_damage)
56905690 dmg = Maybe_Half_Phys(dmg);
56915691 losehp(dmg, one ? how : (const char *) makeplural(how),
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