修訂 | 2099b43300911aa3362f6dd1a831ed470ce32157 (tree) |
---|---|
時間 | 2019-12-08 05:19:35 |
作者 | SHIRAKATA Kentaro <argrath@ub32...> |
Commiter | SHIRAKATA Kentaro |
fix indent
@@ -627,9 +627,9 @@ struct obj *obj; | ||
627 | 627 | #endif |
628 | 628 | else |
629 | 629 | /*JP |
630 | - You(whistle_str, obj->cursed ? "shrill" : "high"); | |
630 | + You(whistle_str, obj->cursed ? "shrill" : "high"); | |
631 | 631 | */ |
632 | - You(whistle_str, obj->cursed ? "不気味な" : "かん高い"); | |
632 | + You(whistle_str, obj->cursed ? "不気味な" : "かん高い"); | |
633 | 633 | wake_nearby(); |
634 | 634 | if (obj->cursed) |
635 | 635 | vault_summon_gd(); |
@@ -912,9 +912,9 @@ struct obj *obj; | ||
912 | 912 | /* applying a leash which is currently in use */ |
913 | 913 | if (obj->leashmon != (int) mtmp->m_id) { |
914 | 914 | /*JP |
915 | - pline("This leash is not attached to that creature."); | |
915 | + pline("This leash is not attached to that creature."); | |
916 | 916 | */ |
917 | - pline("この紐はそれには結ばれていない."); | |
917 | + pline("この紐はそれには結ばれていない."); | |
918 | 918 | } else if (obj->cursed) { |
919 | 919 | /*JP |
920 | 920 | pline_The("leash would not come off!"); |
@@ -1341,9 +1341,9 @@ struct obj *obj; | ||
1341 | 1341 | if (do_react) { |
1342 | 1342 | if (vis) |
1343 | 1343 | /*JP |
1344 | - pline("%s is frightened by its reflection.", Monnam(mtmp)); | |
1344 | + pline("%s is frightened by its reflection.", Monnam(mtmp)); | |
1345 | 1345 | */ |
1346 | - pline("%sは自分の姿を見て怖がった.", Monnam(mtmp)); | |
1346 | + pline("%sは自分の姿を見て怖がった.", Monnam(mtmp)); | |
1347 | 1347 | monflee(mtmp, d(2, 4), FALSE, FALSE); |
1348 | 1348 | } |
1349 | 1349 | } else if (!Blind) { |
@@ -2321,9 +2321,9 @@ int final; | ||
2321 | 2321 | } else { |
2322 | 2322 | /* 'turns' grates on the nerves in this context... */ |
2323 | 2323 | /*JP |
2324 | - Sprintf(buf, "the dungeon %ld turn%s ago", moves, plur(moves)); | |
2324 | + Sprintf(buf, "the dungeon %ld turn%s ago", moves, plur(moves)); | |
2325 | 2325 | */ |
2326 | - Sprintf(buf, "%ldターン前に迷宮に入った", moves); | |
2326 | + Sprintf(buf, "%ldターン前に迷宮に入った", moves); | |
2327 | 2327 | /* same phrasing for current and final: "entered" is unconditional */ |
2328 | 2328 | #if 0 /*JP*/ |
2329 | 2329 | enlght_line(You_, "entered ", buf, ""); |
@@ -6326,9 +6326,9 @@ retry: | ||
6326 | 6326 | NHKF_ESC, |
6327 | 6327 | help_requested ? (const char *) 0 |
6328 | 6328 | /*JP |
6329 | - : "Invalid direction key!"); | |
6329 | + : "Invalid direction key!"); | |
6330 | 6330 | */ |
6331 | - : "無効な方向指定です!"); | |
6331 | + : "無効な方向指定です!"); | |
6332 | 6332 | if (help_requested) |
6333 | 6333 | goto retry; |
6334 | 6334 | } |
@@ -7256,13 +7256,13 @@ dotravel(VOID_ARGS) | ||
7256 | 7256 | iflags.getloc_filter = gf; |
7257 | 7257 | } else { |
7258 | 7258 | /*JP |
7259 | - pline("Where do you want to travel to?"); | |
7259 | + pline("Where do you want to travel to?"); | |
7260 | 7260 | */ |
7261 | - pline("どこに移動する?"); | |
7261 | + pline("どこに移動する?"); | |
7262 | 7262 | /*JP |
7263 | - if (getpos(&cc, TRUE, "the desired destination") < 0) { | |
7263 | + if (getpos(&cc, TRUE, "the desired destination") < 0) { | |
7264 | 7264 | */ |
7265 | - if (getpos(&cc, TRUE, "移動先") < 0) { | |
7265 | + if (getpos(&cc, TRUE, "移動先") < 0) { | |
7266 | 7266 | /* user pressed ESC */ |
7267 | 7267 | iflags.getloc_travelmode = FALSE; |
7268 | 7268 | return 0; |
@@ -1938,9 +1938,9 @@ boolean via_warning; | ||
1938 | 1938 | if (!canspotmon(mtmp)) { |
1939 | 1939 | map_invisible(x, y); |
1940 | 1940 | /*JP |
1941 | - You_feel("an unseen monster!"); | |
1941 | + You_feel("an unseen monster!"); | |
1942 | 1942 | */ |
1943 | - You("見えない怪物の気配を感じた!"); | |
1943 | + You("見えない怪物の気配を感じた!"); | |
1944 | 1944 | } else if (!sensemon(mtmp)) { |
1945 | 1945 | #if 0 /*JP:T*/ |
1946 | 1946 | You("find %s.", mtmp->mtame ? y_monnam(mtmp) : a_monnam(mtmp)); |
@@ -2044,9 +2044,9 @@ char *msg; | ||
2044 | 2044 | struct rm *room; |
2045 | 2045 | const char *foundation_msg = |
2046 | 2046 | /*JP |
2047 | - "The foundation is too hard to dig through from this angle."; | |
2047 | + "The foundation is too hard to dig through from this angle."; | |
2048 | 2048 | */ |
2049 | - "基礎はこの角度から掘るには固すぎる."; | |
2049 | + "基礎はこの角度から掘るには固すぎる."; | |
2050 | 2050 | |
2051 | 2051 | if (!cc) |
2052 | 2052 | return FALSE; |
@@ -633,9 +633,9 @@ register struct obj *obj; | ||
633 | 633 | /* give message even if blind; we know we're not levitating, |
634 | 634 | so can feel the outcome even if we can't directly see it */ |
635 | 635 | /*JP |
636 | - pline_The("sink %svanishes.", nosink ? "" : "momentarily "); | |
636 | + pline_The("sink %svanishes.", nosink ? "" : "momentarily "); | |
637 | 637 | */ |
638 | - pline_The("流し台は%s消えた.", nosink ? "" : "一瞬"); | |
638 | + pline_The("流し台は%s消えた.", nosink ? "" : "一瞬"); | |
639 | 639 | ideed = FALSE; |
640 | 640 | break; |
641 | 641 | case RIN_POLYMORPH: |
@@ -737,9 +737,9 @@ register struct obj *obj; | ||
737 | 737 | case RIN_POLYMORPH_CONTROL: |
738 | 738 | pline_The( |
739 | 739 | /*JP |
740 | - "sink momentarily looks like a regularly erupting geyser."); | |
740 | + "sink momentarily looks like a regularly erupting geyser."); | |
741 | 741 | */ |
742 | - "流し台は一瞬規則正しく噴出する間欠泉のように見えた."); | |
742 | + "流し台は一瞬規則正しく噴出する間欠泉のように見えた."); | |
743 | 743 | break; |
744 | 744 | default: |
745 | 745 | break; |
@@ -1435,23 +1435,23 @@ do_mname() | ||
1435 | 1435 | if ((mtmp->data->geno & G_UNIQ) && !mtmp->ispriest) { |
1436 | 1436 | if (!alreadynamed(mtmp, monnambuf, buf)) |
1437 | 1437 | /*JP |
1438 | - pline("%s doesn't like being called names!", upstart(monnambuf)); | |
1438 | + pline("%s doesn't like being called names!", upstart(monnambuf)); | |
1439 | 1439 | */ |
1440 | - pline("%sはあだ名で呼ばれるのが嫌いなようだ!", Monnam(mtmp)); | |
1440 | + pline("%sはあだ名で呼ばれるのが嫌いなようだ!", Monnam(mtmp)); | |
1441 | 1441 | } else if (mtmp->isshk |
1442 | 1442 | && !(Deaf || mtmp->msleeping || !mtmp->mcanmove |
1443 | 1443 | || mtmp->data->msound <= MS_ANIMAL)) { |
1444 | 1444 | if (!alreadynamed(mtmp, monnambuf, buf)) |
1445 | 1445 | /*JP |
1446 | - verbalize("I'm %s, not %s.", shkname(mtmp), buf); | |
1446 | + verbalize("I'm %s, not %s.", shkname(mtmp), buf); | |
1447 | 1447 | */ |
1448 | - verbalize("私は%sだ,%sではない.", shkname(mtmp), buf); | |
1448 | + verbalize("私は%sだ,%sではない.", shkname(mtmp), buf); | |
1449 | 1449 | } else if (mtmp->ispriest || mtmp->isminion || mtmp->isshk) { |
1450 | 1450 | if (!alreadynamed(mtmp, monnambuf, buf)) |
1451 | 1451 | /*JP |
1452 | - pline("%s will not accept the name %s.", upstart(monnambuf), buf); | |
1452 | + pline("%s will not accept the name %s.", upstart(monnambuf), buf); | |
1453 | 1453 | */ |
1454 | - pline("%sは%sという名前を受けいれなかった.", monnambuf, buf); | |
1454 | + pline("%sは%sという名前を受けいれなかった.", monnambuf, buf); | |
1455 | 1455 | } else |
1456 | 1456 | (void) christen_monst(mtmp, buf); |
1457 | 1457 | } |
@@ -1548,9 +1548,9 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */ | ||
1548 | 1548 | |
1549 | 1549 | if (!impaired && rn2(100)) { |
1550 | 1550 | /*JP |
1551 | - pline("%s to your hand!", Tobjnam(obj, "return")); | |
1551 | + pline("%s to your hand!", Tobjnam(obj, "return")); | |
1552 | 1552 | */ |
1553 | - pline("%sはあなたの手に戻ってきた!", xname(obj)); | |
1553 | + pline("%sはあなたの手に戻ってきた!", xname(obj)); | |
1554 | 1554 | obj = addinv(obj); |
1555 | 1555 | (void) encumber_msg(); |
1556 | 1556 | /* addinv autoquivers an aklys if quiver is empty; |
@@ -4006,9 +4006,9 @@ vomit() /* A good idea from David Neves */ | ||
4006 | 4006 | if (multi >= -2) { |
4007 | 4007 | nomul(-2); |
4008 | 4008 | /*JP |
4009 | - multi_reason = "vomiting"; | |
4009 | + multi_reason = "vomiting"; | |
4010 | 4010 | */ |
4011 | - multi_reason = "嘔吐している最中に"; | |
4011 | + multi_reason = "嘔吐している最中に"; | |
4012 | 4012 | nomovemsg = You_can_move_again; |
4013 | 4013 | } |
4014 | 4014 | } |
@@ -1658,15 +1658,15 @@ int how; | ||
1658 | 1658 | viz_array[0][0] |= IN_SIGHT; /* need visibility for naming */ |
1659 | 1659 | mtmp = mydogs; |
1660 | 1660 | /*JP |
1661 | - Strcpy(pbuf, "You"); | |
1661 | + Strcpy(pbuf, "You"); | |
1662 | 1662 | */ |
1663 | - Strcpy(pbuf, "あなた"); | |
1663 | + Strcpy(pbuf, "あなた"); | |
1664 | 1664 | if (mtmp || Schroedingers_cat) { |
1665 | 1665 | while (mtmp) { |
1666 | 1666 | /*JP |
1667 | - Sprintf(eos(pbuf), " and %s", mon_nam(mtmp)); | |
1667 | + Sprintf(eos(pbuf), " and %s", mon_nam(mtmp)); | |
1668 | 1668 | */ |
1669 | - Sprintf(eos(pbuf), "と%s", mon_nam(mtmp)); | |
1669 | + Sprintf(eos(pbuf), "と%s", mon_nam(mtmp)); | |
1670 | 1670 | if (mtmp->mtame) |
1671 | 1671 | nowrap_add(u.urexp, mtmp->mhp); |
1672 | 1672 | mtmp = mtmp->nmon; |
@@ -1691,9 +1691,9 @@ int how; | ||
1691 | 1691 | pbuf[0] = '\0'; |
1692 | 1692 | } else { |
1693 | 1693 | /*JP |
1694 | - Strcat(pbuf, " "); | |
1694 | + Strcat(pbuf, " "); | |
1695 | 1695 | */ |
1696 | - Strcat(pbuf, "は"); | |
1696 | + Strcat(pbuf, "は"); | |
1697 | 1697 | } |
1698 | 1698 | #if 0 /*JP*/ |
1699 | 1699 | Sprintf(eos(pbuf), "%s with %ld point%s,", |
@@ -1160,9 +1160,9 @@ doengrave() | ||
1160 | 1160 | make_engr_at(u.ux, u.uy, buf, moves, type); |
1161 | 1161 | if (!Blind) |
1162 | 1162 | /*JP |
1163 | - pline_The("engraving now reads: \"%s\".", buf); | |
1163 | + pline_The("engraving now reads: \"%s\".", buf); | |
1164 | 1164 | */ |
1165 | - pline("刻まれた文字を読んだ:「%s」.", buf); | |
1165 | + pline("刻まれた文字を読んだ:「%s」.", buf); | |
1166 | 1166 | ptext = FALSE; |
1167 | 1167 | } |
1168 | 1168 | if (zapwand && (otmp->spe < 0)) { |
@@ -795,9 +795,9 @@ struct obj *obj; /* only scatter this obj */ | ||
795 | 795 | if (otmp->otyp == BOULDER) { |
796 | 796 | if (cansee(sx, sy)) |
797 | 797 | /*JP |
798 | - pline("%s apart.", Tobjnam(otmp, "break")); | |
798 | + pline("%s apart.", Tobjnam(otmp, "break")); | |
799 | 799 | */ |
800 | - pline("%sは一部分が砕けた.",xname(otmp)); | |
800 | + pline("%sは一部分が砕けた.",xname(otmp)); | |
801 | 801 | else |
802 | 802 | /*JP |
803 | 803 | You_hear("stone breaking."); |
@@ -817,9 +817,9 @@ struct obj *obj; /* only scatter this obj */ | ||
817 | 817 | deltrap(trap); |
818 | 818 | if (cansee(sx, sy)) |
819 | 819 | /*JP |
820 | - pline("%s.", Tobjnam(otmp, "crumble")); | |
820 | + pline("%s.", Tobjnam(otmp, "crumble")); | |
821 | 821 | */ |
822 | - pline("%sはこなごなになった.",xname(otmp)); | |
822 | + pline("%sはこなごなになった.",xname(otmp)); | |
823 | 823 | else |
824 | 824 | /*JP |
825 | 825 | You_hear("stone crumbling."); |
@@ -245,13 +245,13 @@ boolean isyou; | ||
245 | 245 | && mtmp->mpeaceful) { |
246 | 246 | if (!Deaf) { |
247 | 247 | /*JP |
248 | - pline("%s yells:", Amonnam(mtmp)); | |
248 | + pline("%s yells:", Amonnam(mtmp)); | |
249 | 249 | */ |
250 | - pline("%sは叫んだ:", Amonnam(mtmp)); | |
250 | + pline("%sは叫んだ:", Amonnam(mtmp)); | |
251 | 251 | /*JP |
252 | - verbalize("Hey, stop using that fountain!"); | |
252 | + verbalize("Hey, stop using that fountain!"); | |
253 | 253 | */ |
254 | - verbalize("おい,泉を汚すな!"); | |
254 | + verbalize("おい,泉を汚すな!"); | |
255 | 255 | } else { |
256 | 256 | pline("%s earnestly %s %s %s!", |
257 | 257 | Amonnam(mtmp), |
@@ -716,9 +716,9 @@ dosinkfall() | ||
716 | 716 | */ |
717 | 717 | You((innate_lev || blockd_lev) ? "ちょっとふらついた." |
718 | 718 | /*JP |
719 | - : "gain control of your flight."); | |
719 | + : "gain control of your flight."); | |
720 | 720 | */ |
721 | - : "飛行中の制御を取りもどした."); | |
721 | + : "飛行中の制御を取りもどした."); | |
722 | 722 | } else { |
723 | 723 | long save_ELev = ELevitation, save_HLev = HLevitation; |
724 | 724 |
@@ -3541,9 +3541,9 @@ maybe_wail() | ||
3541 | 3541 | */ |
3542 | 3542 | pline((powercnt >= 4) ? "%s,あなたの全ての力は失われつつある..." |
3543 | 3543 | /*JP |
3544 | - : "%s, your life force is running out.", | |
3544 | + : "%s, your life force is running out.", | |
3545 | 3545 | */ |
3546 | - : "%s,あなたの生命力は尽きようとしている...", | |
3546 | + : "%s,あなたの生命力は尽きようとしている...", | |
3547 | 3547 | who); |
3548 | 3548 | } |
3549 | 3549 | } else { |
@@ -1728,9 +1728,9 @@ register const char *let, *word; | ||
1728 | 1728 | |
1729 | 1729 | if (!allowcnt) { |
1730 | 1730 | /*JP |
1731 | - pline("No count allowed with this command."); | |
1731 | + pline("No count allowed with this command."); | |
1732 | 1732 | */ |
1733 | - pline("このコマンドに数字はつかえない."); | |
1733 | + pline("このコマンドに数字はつかえない."); | |
1734 | 1734 | continue; |
1735 | 1735 | } |
1736 | 1736 | ilet = get_count(NULL, ilet, LARGEST_INT, &tmpcnt, TRUE); |
@@ -412,9 +412,9 @@ int dmg; | ||
412 | 412 | if (mtmp->mhp < mtmp->mhpmax) { |
413 | 413 | if (canseemon(mtmp)) |
414 | 414 | /*JP |
415 | - pline("%s looks better.", Monnam(mtmp)); | |
415 | + pline("%s looks better.", Monnam(mtmp)); | |
416 | 416 | */ |
417 | - pline("%sは気分がよくなったようだ.", Monnam(mtmp)); | |
417 | + pline("%sは気分がよくなったようだ.", Monnam(mtmp)); | |
418 | 418 | /* note: player healing does 6d4; this used to do 1d8 */ |
419 | 419 | if ((mtmp->mhp += d(3, 6)) > mtmp->mhpmax) |
420 | 420 | mtmp->mhp = mtmp->mhpmax; |
@@ -627,9 +627,9 @@ register struct monst *mtmp; | ||
627 | 627 | if (cansee(mtmp->mx, mtmp->my)) { |
628 | 628 | if (context.mon_moving) |
629 | 629 | /*JP |
630 | - pline("%s drowns.", Monnam(mtmp)); | |
630 | + pline("%s drowns.", Monnam(mtmp)); | |
631 | 631 | */ |
632 | - pline("%sは溺れた.", Monnam(mtmp)); | |
632 | + pline("%sは溺れた.", Monnam(mtmp)); | |
633 | 633 | else |
634 | 634 | /* hero used fire to melt ice that monster was on */ |
635 | 635 | You("drown %s.", mon_nam(mtmp)); |
@@ -1107,9 +1107,9 @@ struct monst *mtmp; | ||
1107 | 1107 | } else { |
1108 | 1108 | if (flags.verbose) |
1109 | 1109 | /*JP |
1110 | - You_hear("a slurping sound."); | |
1110 | + You_hear("a slurping sound."); | |
1111 | 1111 | */ |
1112 | - You_hear("ごくんと飲み込む音を聞いた."); | |
1112 | + You_hear("ごくんと飲み込む音を聞いた."); | |
1113 | 1113 | } |
1114 | 1114 | /* Heal up to the object's weight in hp */ |
1115 | 1115 | if (mtmp->mhp < mtmp->mhpmax) { |
@@ -3943,9 +3943,9 @@ boolean msg; /* "The oldmon turns into a newmon!" */ | ||
3943 | 3943 | pline("%s appears!", upstart(newname)); |
3944 | 3944 | else |
3945 | 3945 | /*JP |
3946 | - pline("%s turns into %s!", oldname, newname); | |
3946 | + pline("%s turns into %s!", oldname, newname); | |
3947 | 3947 | */ |
3948 | - pline("%sは%sになった!", oldname, newname); | |
3948 | + pline("%sは%sになった!", oldname, newname); | |
3949 | 3949 | } |
3950 | 3950 | } |
3951 | 3951 |
@@ -90,14 +90,14 @@ const char *shout; | ||
90 | 90 | } else { |
91 | 91 | if (canspotmon(mon)) |
92 | 92 | /*JP |
93 | - pline("%s yells:", Amonnam(mon)); | |
93 | + pline("%s yells:", Amonnam(mon)); | |
94 | 94 | */ |
95 | - pline("%sは叫んだ:", Amonnam(mon)); | |
95 | + pline("%sは叫んだ:", Amonnam(mon)); | |
96 | 96 | else |
97 | 97 | /*JP |
98 | - You_hear("someone yell:"); | |
98 | + You_hear("someone yell:"); | |
99 | 99 | */ |
100 | - pline("何者かは叫んだ:"); | |
100 | + pline("何者かは叫んだ:"); | |
101 | 101 | verbalize1(shout); |
102 | 102 | } |
103 | 103 | } |
@@ -126,9 +126,9 @@ const char *name; /* if null, then format `*objp' */ | ||
126 | 126 | && Hate_silver) { |
127 | 127 | /* extra damage already applied by dmgval() */ |
128 | 128 | /*JP |
129 | - pline_The("silver sears your flesh!"); | |
129 | + pline_The("silver sears your flesh!"); | |
130 | 130 | */ |
131 | - pline("あなたの体は銀で焼かれた!"); | |
131 | + pline("あなたの体は銀で焼かれた!"); | |
132 | 132 | exercise(A_CON, FALSE); |
133 | 133 | } |
134 | 134 | if (is_acid) |
@@ -1314,21 +1314,21 @@ boolean your_fault, from_invent; | ||
1314 | 1314 | } |
1315 | 1315 | else if (obj_type == BOULDER || obj_type == HEAVY_IRON_BALL) |
1316 | 1316 | /*JP |
1317 | - pline("Whang!"); | |
1317 | + pline("Whang!"); | |
1318 | 1318 | */ |
1319 | - pline("ぐわーん!"); | |
1319 | + pline("ぐわーん!"); | |
1320 | 1320 | else if (otmp->oclass == COIN_CLASS |
1321 | 1321 | || objects[obj_type].oc_material == GOLD |
1322 | 1322 | || objects[obj_type].oc_material == SILVER) |
1323 | 1323 | /*JP |
1324 | - pline("Clink!"); | |
1324 | + pline("Clink!"); | |
1325 | 1325 | */ |
1326 | - pline("チャリン!"); | |
1326 | + pline("チャリン!"); | |
1327 | 1327 | else |
1328 | 1328 | /*JP |
1329 | - pline("Clonk!"); | |
1329 | + pline("Clonk!"); | |
1330 | 1330 | */ |
1331 | - pline("ゴツン!"); | |
1331 | + pline("ゴツン!"); | |
1332 | 1332 | } |
1333 | 1333 | |
1334 | 1334 | /* TRUE iff thrown/kicked/rolled object doesn't pass through iron bars */ |
@@ -682,9 +682,9 @@ struct obj *instr; | ||
682 | 682 | consume_obj_charge(instr, TRUE); |
683 | 683 | |
684 | 684 | /*JP |
685 | - You("produce %s music.", Hallucination ? "piped" : "soft"); | |
685 | + You("produce %s music.", Hallucination ? "piped" : "soft"); | |
686 | 686 | */ |
687 | - You("%sを奏でた.", Hallucination ? "BGM" : "軟らかい曲"); | |
687 | + You("%sを奏でた.", Hallucination ? "BGM" : "軟らかい曲"); | |
688 | 688 | put_monsters_to_sleep(u.ulevel * 5); |
689 | 689 | exercise(A_DEX, TRUE); |
690 | 690 | break; |
@@ -704,18 +704,18 @@ struct obj *instr; | ||
704 | 704 | |
705 | 705 | if (!getdir((char *) 0)) { |
706 | 706 | /*JP |
707 | - pline("%s.", Tobjnam(instr, "vibrate")); | |
707 | + pline("%s.", Tobjnam(instr, "vibrate")); | |
708 | 708 | */ |
709 | - pline("%sは震えた.", xname(instr)); | |
709 | + pline("%sは震えた.", xname(instr)); | |
710 | 710 | break; |
711 | 711 | } else if (!u.dx && !u.dy && !u.dz) { |
712 | 712 | if ((damage = zapyourself(instr, TRUE)) != 0) { |
713 | 713 | char buf[BUFSZ]; |
714 | 714 | |
715 | 715 | /*JP |
716 | - Sprintf(buf, "using a magical horn on %sself", uhim()); | |
716 | + Sprintf(buf, "using a magical horn on %sself", uhim()); | |
717 | 717 | */ |
718 | - Strcpy(buf, "自分自身の魔法のホルンの力を浴びて"); | |
718 | + Strcpy(buf, "自分自身の魔法のホルンの力を浴びて"); | |
719 | 719 | losehp(damage, buf, KILLED_BY); /* fire or frost damage */ |
720 | 720 | } |
721 | 721 | } else { |
@@ -744,9 +744,9 @@ struct obj *instr; | ||
744 | 744 | consume_obj_charge(instr, TRUE); |
745 | 745 | |
746 | 746 | /*JP |
747 | - pline("%s very attractive music.", Tobjnam(instr, "produce")); | |
747 | + pline("%s very attractive music.", Tobjnam(instr, "produce")); | |
748 | 748 | */ |
749 | - pline("%sはとても魅力的な音楽を奏でた.", xname(instr)); | |
749 | + pline("%sはとても魅力的な音楽を奏でた.", xname(instr)); | |
750 | 750 | charm_monsters((u.ulevel - 1) / 3 + 1); |
751 | 751 | exercise(A_DEX, TRUE); |
752 | 752 | break; |
@@ -771,9 +771,9 @@ struct obj *instr; | ||
771 | 771 | consume_obj_charge(instr, TRUE); |
772 | 772 | |
773 | 773 | /*JP |
774 | - You("produce a heavy, thunderous rolling!"); | |
774 | + You("produce a heavy, thunderous rolling!"); | |
775 | 775 | */ |
776 | - You("重厚な雷のような音を奏でた!"); | |
776 | + You("重厚な雷のような音を奏でた!"); | |
777 | 777 | /*JP |
778 | 778 | pline_The("entire %s is shaking around you!", generic_lvl_desc()); |
779 | 779 | */ |
@@ -786,9 +786,9 @@ struct obj *instr; | ||
786 | 786 | case LEATHER_DRUM: /* Awaken monsters */ |
787 | 787 | if (!mundane) { |
788 | 788 | /*JP |
789 | - You("beat a deafening row!"); | |
789 | + You("beat a deafening row!"); | |
790 | 790 | */ |
791 | - You("耳が聞こえなくなるくらい叩いた!"); | |
791 | + You("耳が聞こえなくなるくらい叩いた!"); | |
792 | 792 | incr_itimeout(&HDeaf, rn1(20, 30)); |
793 | 793 | exercise(A_WIS, FALSE); |
794 | 794 | } else |
@@ -177,9 +177,9 @@ register int otyp; | ||
177 | 177 | case SPBOOK_CLASS: |
178 | 178 | if (otyp != SPE_NOVEL) { |
179 | 179 | /*JP |
180 | - Strcpy(buf, "spellbook"); | |
180 | + Strcpy(buf, "spellbook"); | |
181 | 181 | */ |
182 | - Strcat(buf, "魔法書"); | |
182 | + Strcat(buf, "魔法書"); | |
183 | 183 | } else { |
184 | 184 | /*JP |
185 | 185 | Strcpy(buf, !nn ? "book" : "novel"); |
@@ -1216,7 +1216,7 @@ char *prefix; | ||
1216 | 1216 | : is_rustprone(obj) |
1217 | 1217 | ? "rustproof " |
1218 | 1218 | : is_corrodeable(obj) |
1219 | - ? "腐食しない" /* "stainless"? */ | |
1219 | + ? "corrodeproof " /* "stainless"? */ | |
1220 | 1220 | : is_flammable(obj) |
1221 | 1221 | ? "fireproof " |
1222 | 1222 | : ""); |
@@ -1477,9 +1477,9 @@ unsigned doname_flags; | ||
1477 | 1477 | : doffing(obj) ? " (being doffed)" |
1478 | 1478 | : donning(obj) ? " (being donned)" |
1479 | 1479 | /*JP |
1480 | - : " (being worn)"); | |
1480 | + : " (being worn)"); | |
1481 | 1481 | */ |
1482 | - : "(身につけている)"); | |
1482 | + : "(身につけている)"); | |
1483 | 1483 | /*FALLTHRU*/ |
1484 | 1484 | case WEAPON_CLASS: |
1485 | 1485 | if (ispoisoned) |
@@ -4947,9 +4947,9 @@ struct obj *suit; | ||
4947 | 4947 | #endif |
4948 | 4948 | else if (Is_dragon_scales(suit)) |
4949 | 4949 | /*JP |
4950 | - return "dragon scales"; | |
4950 | + return "dragon scales"; | |
4951 | 4951 | */ |
4952 | - return "鱗"; | |
4952 | + return "鱗"; | |
4953 | 4953 | suitnm = OBJ_NAME(objects[suit->otyp]); |
4954 | 4954 | esuitp = eos((char *) suitnm); |
4955 | 4955 | #if 0 /*JP*/ |
@@ -5423,9 +5423,9 @@ boolean setinitial, setfromfile; | ||
5423 | 5423 | add_menu(tmpwin, NO_GLYPH, &any, 'r', 0, ATR_NONE, "reversed", |
5424 | 5424 | MENU_UNSELECTED); |
5425 | 5425 | /*JP |
5426 | - end_menu(tmpwin, "Select message history display type:"); | |
5426 | + end_menu(tmpwin, "Select message history display type:"); | |
5427 | 5427 | */ |
5428 | - end_menu(tmpwin, "メッセージ履歴の表示方法を選択してください:"); | |
5428 | + end_menu(tmpwin, "メッセージ履歴の表示方法を選択してください:"); | |
5429 | 5429 | if (select_menu(tmpwin, PICK_ONE, &window_pick) > 0) { |
5430 | 5430 | iflags.prevmsg_window = window_pick->item.a_char; |
5431 | 5431 | free((genericptr_t) window_pick); |
@@ -386,9 +386,9 @@ int x, y; | ||
386 | 386 | else |
387 | 387 | Strcat(buf, (Upolyd && sticks(youmonst.data)) |
388 | 388 | /*JP |
389 | - ? ", being held" : ", holding you"); | |
389 | + ? ", being held" : ", holding you"); | |
390 | 390 | */ |
391 | - ? ",あなたが掴まえている" : ",あなたを掴まえている"); | |
391 | + ? ",あなたが掴まえている" : ",あなたを掴まえている"); | |
392 | 392 | } |
393 | 393 | if (mtmp->mleashed) |
394 | 394 | /*JP |
@@ -966,9 +966,9 @@ char *supplemental_name; | ||
966 | 966 | if (user_typed_name || without_asking || yes_to_moreinfo) { |
967 | 967 | if (dlb_fseek(fp, fseekoffset, SEEK_SET) < 0) { |
968 | 968 | /*JP |
969 | - pline("? Seek error on 'data' file!"); | |
969 | + pline("? Seek error on 'data' file!"); | |
970 | 970 | */ |
971 | - pline("'data'ファイルのシークエラー!"); | |
971 | + pline("'data'ファイルのシークエラー!"); | |
972 | 972 | goto checkfile_done; |
973 | 973 | } |
974 | 974 | datawin = create_nhwindow(NHW_MENU); |
@@ -985,9 +985,9 @@ char *supplemental_name; | ||
985 | 985 | } |
986 | 986 | } else if (user_typed_name && pass == 0 && !pass1found_in_file) |
987 | 987 | /*JP |
988 | - pline("I don't have any information on those things."); | |
988 | + pline("I don't have any information on those things."); | |
989 | 989 | */ |
990 | - pline("そんな名前は聞いたことがない."); | |
990 | + pline("そんな名前は聞いたことがない."); | |
991 | 991 | } |
992 | 992 | } |
993 | 993 | goto checkfile_done; /* skip error feedback */ |
@@ -2679,9 +2679,9 @@ register struct obj *obj; | ||
2679 | 2679 | */ |
2680 | 2680 | ? "を運ぶのは少々困難だ." |
2681 | 2681 | /*JP |
2682 | - : "You have much trouble removing") | |
2682 | + : "You have much trouble removing") | |
2683 | 2683 | */ |
2684 | - : "を運ぶのはかなり困難だ.") | |
2684 | + : "を運ぶのはかなり困難だ.") | |
2685 | 2685 | : (char *) 0, |
2686 | 2686 | otmp, count); |
2687 | 2687 |
@@ -2968,9 +2968,9 @@ boolean more_containers; /* True iff #loot multiple and this isn't last one */ | ||
2968 | 2968 | && (loss = boh_loss(current_container, held)) != 0) { |
2969 | 2969 | used = 1; |
2970 | 2970 | /*JP |
2971 | - You("owe %ld %s for lost merchandise.", loss, currency(loss)); | |
2971 | + You("owe %ld %s for lost merchandise.", loss, currency(loss)); | |
2972 | 2972 | */ |
2973 | - You("失った商品のために%ld%sの負債を負った.", loss, currency(loss)); | |
2973 | + You("失った商品のために%ld%sの負債を負った.", loss, currency(loss)); | |
2974 | 2974 | current_container->owt = weight(current_container); |
2975 | 2975 | } |
2976 | 2976 | inokay = (invent != 0 |
@@ -3488,6 +3488,9 @@ dotip() | ||
3488 | 3488 | "入れ物をひっくりかえす", MENU_SELECTED); |
3489 | 3489 | #endif |
3490 | 3490 | } |
3491 | +/*JP | |
3492 | + end_menu(win, "Tip which container?"); | |
3493 | +*/ | |
3491 | 3494 | end_menu(win, "どの入れ物をひっくりかえす?"); |
3492 | 3495 | n = select_menu(win, PICK_ONE, &pick_list); |
3493 | 3496 | destroy_nhwindow(win); |
@@ -1348,9 +1348,9 @@ register struct obj *otmp; | ||
1348 | 1348 | ceiling(u.ux,u.uy)); |
1349 | 1349 | #endif |
1350 | 1350 | /*JP |
1351 | - losehp(Maybe_Half_Phys(dmg), "colliding with the ceiling", | |
1351 | + losehp(Maybe_Half_Phys(dmg), "colliding with the ceiling", | |
1352 | 1352 | */ |
1353 | - losehp(Maybe_Half_Phys(dmg), "天井に頭をぶつけて", | |
1353 | + losehp(Maybe_Half_Phys(dmg), "天井に頭をぶつけて", | |
1354 | 1354 | KILLED_BY); |
1355 | 1355 | nothing = 0; /* not nothing after all */ |
1356 | 1356 | } |
@@ -463,9 +463,9 @@ int trouble; | ||
463 | 463 | /* no control, but works on no-teleport levels */ |
464 | 464 | if (safe_teleds(FALSE)) { |
465 | 465 | /*JP |
466 | - Your("surroundings change."); | |
466 | + Your("surroundings change."); | |
467 | 467 | */ |
468 | - Your("環境が変化した."); | |
468 | + Your("環境が変化した."); | |
469 | 469 | } else { |
470 | 470 | /* safe_teleds() couldn't find a safe place; perhaps the |
471 | 471 | level is completely full. As a last resort, confer |
@@ -2108,9 +2108,9 @@ struct obj *sobj; /* scroll, or fake spellbook object for scroll-like spell */ | ||
2108 | 2108 | } |
2109 | 2109 | if (cc.x == u.ux && cc.y == u.uy) { |
2110 | 2110 | /*JP |
2111 | - pline_The("scroll erupts in a tower of flame!"); | |
2111 | + pline_The("scroll erupts in a tower of flame!"); | |
2112 | 2112 | */ |
2113 | - pline("巻物から火柱が立ち昇った!"); | |
2113 | + pline("巻物から火柱が立ち昇った!"); | |
2114 | 2114 | iflags.last_msg = PLNMSG_TOWER_OF_FLAME; /* for explode() */ |
2115 | 2115 | burn_away_slime(); |
2116 | 2116 | } |
@@ -3169,9 +3169,9 @@ struct _create_particular_data *d; | ||
3169 | 3169 | } |
3170 | 3170 | /* decide whether a valid monster was chosen */ |
3171 | 3171 | /*JP |
3172 | - if (wizard && (!strcmp(bufp, "*") || !strcmp(bufp, "random"))) { | |
3172 | + if (wizard && (!strcmp(bufp, "*") || !strcmp(bufp, "random"))) { | |
3173 | 3173 | */ |
3174 | - if (wizard && (!strcmp(bufp, "*") || !strcmp(bufp, "ランダム"))) { | |
3174 | + if (wizard && (!strcmp(bufp, "*") || !strcmp(bufp, "ランダム"))) { | |
3175 | 3175 | d->randmonst = TRUE; |
3176 | 3176 | return TRUE; |
3177 | 3177 | } |
@@ -644,9 +644,9 @@ char *enterstring; | ||
644 | 644 | pline("%sはあなたの存在に気がついた.", Shknam(shkp)); |
645 | 645 | if (!Deaf && !muteshk(shkp)) |
646 | 646 | /*JP |
647 | - verbalize("Invisible customers are not welcome!"); | |
647 | + verbalize("Invisible customers are not welcome!"); | |
648 | 648 | */ |
649 | - verbalize("透明なお客さんとは感心しないな!"); | |
649 | + verbalize("透明なお客さんとは感心しないな!"); | |
650 | 650 | else |
651 | 651 | #if 0 /*JP:T*/ |
652 | 652 | pline("%s stands firm as if %s knows you are there.", |
@@ -2705,9 +2705,9 @@ boolean quietly; | ||
2705 | 2705 | #endif |
2706 | 2706 | } else { |
2707 | 2707 | /*JP |
2708 | - verbalize("No thanks, I'd hang onto that if I were you."); | |
2708 | + verbalize("No thanks, I'd hang onto that if I were you."); | |
2709 | 2709 | */ |
2710 | - verbalize("いや,いらない.私ならそれを手放さないね."); | |
2710 | + verbalize("いや,いらない.私ならそれを手放さないね."); | |
2711 | 2711 | if (obj->spe < 7) |
2712 | 2712 | #if 0 /*JP:T*/ |
2713 | 2713 | verbalize( |
@@ -2725,9 +2725,9 @@ boolean quietly; | ||
2725 | 2725 | } else { |
2726 | 2726 | if (!Deaf && !muteshk(shkp)) |
2727 | 2727 | /*JP |
2728 | - verbalize("I won't stock that. Take it out of here!"); | |
2728 | + verbalize("I won't stock that. Take it out of here!"); | |
2729 | 2729 | */ |
2730 | - verbalize("それは仕入れないよ.持っていきなさい!"); | |
2730 | + verbalize("それは仕入れないよ.持っていきなさい!"); | |
2731 | 2731 | else |
2732 | 2732 | #if 0 /*JP:T*/ |
2733 | 2733 | pline("%s shakes %s %s in refusal.", |
@@ -4895,13 +4895,13 @@ boolean cant_mollify; | ||
4895 | 4895 | if (!animal) { |
4896 | 4896 | if (!Deaf && !muteshk(shkp)) { |
4897 | 4897 | /*JP |
4898 | - You_hear("an angry voice:"); | |
4898 | + You_hear("an angry voice:"); | |
4899 | 4899 | */ |
4900 | - You("怒りの声を聞いた:"); | |
4900 | + You("怒りの声を聞いた:"); | |
4901 | 4901 | /*JP |
4902 | - verbalize("Out of my way, scum!"); | |
4902 | + verbalize("Out of my way, scum!"); | |
4903 | 4903 | */ |
4904 | - verbalize("どけ!クソったれ!"); | |
4904 | + verbalize("どけ!クソったれ!"); | |
4905 | 4905 | } |
4906 | 4906 | wait_synch(); |
4907 | 4907 | #if defined(UNIX) || defined(VMS) |
@@ -5008,9 +5008,9 @@ boolean cant_mollify; | ||
5008 | 5008 | if (!animal) { |
5009 | 5009 | if (!Deaf && !muteshk(shkp)) |
5010 | 5010 | /*JP |
5011 | - verbalize("Oh, yes! You'll pay!"); | |
5011 | + verbalize("Oh, yes! You'll pay!"); | |
5012 | 5012 | */ |
5013 | - verbalize("さあ,払うんだ!"); | |
5013 | + verbalize("さあ,払うんだ!"); | |
5014 | 5014 | else |
5015 | 5015 | #if 0 /*JP*/ |
5016 | 5016 | pline("%s lunges %s %s toward your %s!", |
@@ -708,12 +708,17 @@ boolean break_the_rules; /* True: wizard mode ^T */ | ||
708 | 708 | castit = (sp_no < MAXSPELL && !Confusion); |
709 | 709 | if (!castit && !break_the_rules) { |
710 | 710 | #if 0 /*JP*/ |
711 | + You("%s.", | |
712 | + !Teleportation ? ((sp_no < MAXSPELL) | |
713 | + ? "can't cast that spell" | |
714 | + : "don't know that spell") | |
715 | + : "are not able to teleport at will"); | |
716 | +#else | |
711 | 717 | You("%s.", |
712 | 718 | !Teleportation ? ((sp_no < MAXSPELL) |
713 | 719 | ? "その魔法は唱えられない" |
714 | 720 | : "そんな魔法は知らない") |
715 | 721 | : "自分の意思で瞬間移動できない"); |
716 | -#else | |
717 | 722 | #endif |
718 | 723 | return 0; |
719 | 724 | } |
@@ -1564,9 +1569,9 @@ int in_sight; | ||
1564 | 1569 | if (nlev == depth(&u.uz)) { |
1565 | 1570 | if (in_sight) |
1566 | 1571 | /*JP |
1567 | - pline("%s shudders for a moment.", Monnam(mtmp)); | |
1572 | + pline("%s shudders for a moment.", Monnam(mtmp)); | |
1568 | 1573 | */ |
1569 | - pline("%sは一瞬震えた.", Monnam(mtmp)); | |
1574 | + pline("%sは一瞬震えた.", Monnam(mtmp)); | |
1570 | 1575 | return 0; |
1571 | 1576 | } |
1572 | 1577 | get_level(&tolevel, nlev); |
@@ -471,9 +471,9 @@ struct kinfo *kptr; | ||
471 | 471 | } else { |
472 | 472 | killer.format = NO_KILLER_PREFIX; |
473 | 473 | /*JP |
474 | - Strcpy(killer.name, "turned into green slime"); | |
474 | + Strcpy(killer.name, "turned into green slime"); | |
475 | 475 | */ |
476 | - Strcpy(killer.name, "緑スライムになった"); | |
476 | + Strcpy(killer.name, "緑スライムになった"); | |
477 | 477 | } |
478 | 478 | dealloc_killer(kptr); |
479 | 479 |
@@ -2401,9 +2401,9 @@ int style; | ||
2401 | 2401 | if (rn2(3)) { |
2402 | 2402 | if (cansee(bhitpos.x, bhitpos.y)) |
2403 | 2403 | /*JP |
2404 | - pline("%s snatches the boulder.", Monnam(mtmp)); | |
2404 | + pline("%s snatches the boulder.", Monnam(mtmp)); | |
2405 | 2405 | */ |
2406 | - pline("%sは岩をつかみ取った.", Monnam(mtmp)); | |
2406 | + pline("%sは岩をつかみ取った.", Monnam(mtmp)); | |
2407 | 2407 | singleobj->otrapped = 0; |
2408 | 2408 | (void) mpickobj(mtmp, singleobj); |
2409 | 2409 | used_up = TRUE; |
@@ -6039,14 +6039,14 @@ boolean *noticed; /* set to true iff hero notices the effect; */ | ||
6039 | 6039 | *noticed = TRUE; |
6040 | 6040 | if (u.usteed) |
6041 | 6041 | /*JP |
6042 | - Sprintf(buf, "%s is", noit_Monnam(u.usteed)); | |
6042 | + Sprintf(buf, "%s is", noit_Monnam(u.usteed)); | |
6043 | 6043 | */ |
6044 | - Strcpy(buf, noit_Monnam(u.usteed)); | |
6044 | + Strcpy(buf, noit_Monnam(u.usteed)); | |
6045 | 6045 | else |
6046 | 6046 | /*JP |
6047 | - Strcpy(buf, "You are"); | |
6047 | + Strcpy(buf, "You are"); | |
6048 | 6048 | */ |
6049 | - Strcpy(buf, "あなた"); | |
6049 | + Strcpy(buf, "あなた"); | |
6050 | 6050 | /*JP |
6051 | 6051 | pline("%s released from %s%s.", buf, which, trapdescr); |
6052 | 6052 | */ |
@@ -2032,14 +2032,14 @@ int specialdmg; /* blessed and/or silver bonus against various things */ | ||
2032 | 2032 | if (merge_choice(invent, mongold) || inv_cnt(FALSE) < 52) { |
2033 | 2033 | addinv(mongold); |
2034 | 2034 | /*JP |
2035 | - Your("purse feels heavier."); | |
2035 | + Your("purse feels heavier."); | |
2036 | 2036 | */ |
2037 | - You("財布が重くなったような気がした."); | |
2037 | + You("財布が重くなったような気がした."); | |
2038 | 2038 | } else { |
2039 | 2039 | /*JP |
2040 | - You("grab %s's gold, but find no room in your knapsack.", | |
2040 | + You("grab %s's gold, but find no room in your knapsack.", | |
2041 | 2041 | */ |
2042 | - You("%sのお金をつかんだが,持ち物袋に入らなかった.", | |
2042 | + You("%sのお金をつかんだが,持ち物袋に入らなかった.", | |
2043 | 2043 | mon_nam(mdef)); |
2044 | 2044 | dropy(mongold); |
2045 | 2045 | } |
@@ -3019,9 +3019,9 @@ register struct monst *mon; | ||
3019 | 3019 | } else { |
3020 | 3020 | if (mattk->aatyp == AT_TENT) { |
3021 | 3021 | /*JP |
3022 | - Your("tentacles suck %s.", mon_nam(mon)); | |
3022 | + Your("tentacles suck %s.", mon_nam(mon)); | |
3023 | 3023 | */ |
3024 | - Your("触手が%sの体液を吸いとった.", mon_nam(mon)); | |
3024 | + Your("触手が%sの体液を吸いとった.", mon_nam(mon)); | |
3025 | 3025 | } else { |
3026 | 3026 | #if 0 /*JP*/ |
3027 | 3027 | if (mattk->aatyp == AT_CLAW) |
@@ -3139,9 +3139,9 @@ register struct monst *mon; | ||
3139 | 3139 | if (u.ustuck && u.ustuck != mon) |
3140 | 3140 | uunstick(); |
3141 | 3141 | /*JP |
3142 | - You("grab %s!", mon_nam(mon)); | |
3142 | + You("grab %s!", mon_nam(mon)); | |
3143 | 3143 | */ |
3144 | - You("%sをつかまえた!", mon_nam(mon)); | |
3144 | + You("%sをつかまえた!", mon_nam(mon)); | |
3145 | 3145 | u.ustuck = mon; |
3146 | 3146 | if (silverhit && flags.verbose) |
3147 | 3147 | silver_sears(&youmonst, mon, silverhit); |
@@ -469,9 +469,9 @@ invault() | ||
469 | 469 | pline("%sは不機嫌になって,去っていった.", noit_Monnam(guard)); |
470 | 470 | else |
471 | 471 | /*JP |
472 | - verbalize("I'll be back when you're ready to speak to me!"); | |
472 | + verbalize("I'll be back when you're ready to speak to me!"); | |
473 | 473 | */ |
474 | - verbalize("話せるようになったら戻ってきてやる!"); | |
474 | + verbalize("話せるようになったら戻ってきてやる!"); | |
475 | 475 | mongone(guard); |
476 | 476 | return; |
477 | 477 | } |
@@ -522,9 +522,9 @@ invault() | ||
522 | 522 | } else { |
523 | 523 | verbalize( |
524 | 524 | /*JP |
525 | - "Oh, yes, of course. Sorry to have disturbed you."); | |
525 | + "Oh, yes, of course. Sorry to have disturbed you."); | |
526 | 526 | */ |
527 | - "いや,こりゃ,えーと,お騒がせしました."); | |
527 | + "いや,こりゃ,えーと,お騒がせしました."); | |
528 | 528 | } |
529 | 529 | mongone(guard); |
530 | 530 | } else { |
@@ -564,9 +564,9 @@ invault() | ||
564 | 564 | #endif |
565 | 565 | else |
566 | 566 | /*JP |
567 | - verbalize("I don't know you."); | |
567 | + verbalize("I don't know you."); | |
568 | 568 | */ |
569 | - verbalize("知らんな."); | |
569 | + verbalize("知らんな."); | |
570 | 570 | umoney = money_cnt(invent); |
571 | 571 | if (!umoney && !hidden_gold()) { |
572 | 572 | if (Deaf) |
@@ -579,9 +579,9 @@ invault() | ||
579 | 579 | #endif |
580 | 580 | else |
581 | 581 | /*JP |
582 | - verbalize("Please follow me."); | |
582 | + verbalize("Please follow me."); | |
583 | 583 | */ |
584 | - verbalize("私の後についてきなさい."); | |
584 | + verbalize("私の後についてきなさい."); | |
585 | 585 | } else { |
586 | 586 | if (!umoney) { |
587 | 587 | if (Deaf) { |
@@ -595,9 +595,9 @@ invault() | ||
595 | 595 | #endif |
596 | 596 | } else { |
597 | 597 | /*JP |
598 | - verbalize("You have hidden gold."); | |
598 | + verbalize("You have hidden gold."); | |
599 | 599 | */ |
600 | - verbalize("まだ金貨を隠してるな."); | |
600 | + verbalize("まだ金貨を隠してるな."); | |
601 | 601 | } |
602 | 602 | } |
603 | 603 | if (Deaf) { |
@@ -615,13 +615,13 @@ invault() | ||
615 | 615 | } else { |
616 | 616 | verbalize( |
617 | 617 | /*JP |
618 | - "Most likely all your gold was stolen from this vault."); | |
618 | + "Most likely all your gold was stolen from this vault."); | |
619 | 619 | */ |
620 | - "倉庫から盗んだ金貨があるだろう."); | |
620 | + "倉庫から盗んだ金貨があるだろう."); | |
621 | 621 | /*JP |
622 | - verbalize("Please drop that gold and follow me."); | |
622 | + verbalize("Please drop that gold and follow me."); | |
623 | 623 | */ |
624 | - verbalize("それをそっくり戻してから,私の後についてきなさい."); | |
624 | + verbalize("それをそっくり戻してから,私の後についてきなさい."); | |
625 | 625 | } |
626 | 626 | } |
627 | 627 | EGD(guard)->gdx = gx; |
@@ -761,9 +761,9 @@ int nx, ny; | ||
761 | 761 | if (MON_AT(nx, ny) && !(nx == grd->mx && ny == grd->my)) { |
762 | 762 | if (!Deaf) |
763 | 763 | /*JP |
764 | - verbalize("Out of my way, scum!"); | |
764 | + verbalize("Out of my way, scum!"); | |
765 | 765 | */ |
766 | - verbalize("目の前から消えろ,クソったれ!"); | |
766 | + verbalize("目の前から消えろ,クソったれ!"); | |
767 | 767 | if (!rloc(m_at(nx, ny), FALSE) || MON_AT(nx, ny)) |
768 | 768 | m_into_limbo(m_at(nx, ny)); |
769 | 769 | } |
@@ -1287,9 +1287,9 @@ boolean silently; | ||
1287 | 1287 | mnexto(grd); |
1288 | 1288 | if (!silently) |
1289 | 1289 | /*JP |
1290 | - pline("%s remits your gold to the vault.", Monnam(grd)); | |
1290 | + pline("%s remits your gold to the vault.", Monnam(grd)); | |
1291 | 1291 | */ |
1292 | - pline("%sはあなたの金貨を倉庫に送った.", Monnam(grd)); | |
1292 | + pline("%sはあなたの金貨を倉庫に送った.", Monnam(grd)); | |
1293 | 1293 | gx = rooms[EGD(grd)->vroom].lx + rn2(2); |
1294 | 1294 | gy = rooms[EGD(grd)->vroom].ly + rn2(2); |
1295 | 1295 | #if 0 /*JP*/ |
@@ -727,9 +727,9 @@ const char *verb; /* "rub",&c */ | ||
727 | 727 | (void) ready_weapon(obj); |
728 | 728 | } else { |
729 | 729 | /*JP |
730 | - You("now wield %s.", doname(obj)); | |
730 | + You("now wield %s.", doname(obj)); | |
731 | 731 | */ |
732 | - You("%sを装備した.", doname(obj)); | |
732 | + You("%sを装備した.", doname(obj)); | |
733 | 733 | setuwep(obj); |
734 | 734 | } |
735 | 735 | if (flags.pushweapon && oldwep && uwep != oldwep) |
@@ -5674,18 +5674,18 @@ int osym, dmgtyp; | ||
5674 | 5674 | if (dmg) { |
5675 | 5675 | if (xresist) { |
5676 | 5676 | /*JP |
5677 | - You("aren't hurt!"); | |
5677 | + You("aren't hurt!"); | |
5678 | 5678 | */ |
5679 | - You("傷つかない!"); | |
5679 | + You("傷つかない!"); | |
5680 | 5680 | } else { |
5681 | 5681 | const char *how = destroy_strings[dindx][2]; |
5682 | 5682 | boolean one = (cnt == 1L); |
5683 | 5683 | |
5684 | 5684 | if (dmgtyp == AD_FIRE && osym == FOOD_CLASS) |
5685 | 5685 | /*JP |
5686 | - how = "exploding glob of slime"; | |
5686 | + how = "exploding glob of slime"; | |
5687 | 5687 | */ |
5688 | - how = "スライムのねばねばの爆発で"; | |
5688 | + how = "スライムのねばねばの爆発で"; | |
5689 | 5689 | if (physical_damage) |
5690 | 5690 | dmg = Maybe_Half_Phys(dmg); |
5691 | 5691 | losehp(dmg, one ? how : (const char *) makeplural(how), |