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專案描述

tileFoundry is an isometric map editor that is being developed for a game. It reads and writes XML files, uses PNGs for tiles, and has been developed with a focus on ease of use. It features a GTK 2 GUI and uses SDL for the map engine.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2003-05-28 02:14
0.1beta

Actors are now saved and loaded with the map, and the GTK update has
been moved to a different thread for better interactivity. Several
cosmetic changes have been made.

2003-05-26 10:18
0.1alpha

標籤: Initial freshmeat announcement

Project Resources