Sparklet is a networked multiplayer 2D space shooting game in which the
player pilots a space ship and fights other players. Different maps,
space ships, and game modes are available.
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.
There have been major upgrades in the libraries the game uses, especially in the network subsystem. A problem that occurred when players connected to the server with the same name was fixed along with scoring in team deathmatch mode. Binary compatibility was improved, allowing the game to run on even more Linux and Windows machines. Lots of other improvements and bugfixes were made.
This release adds a command prompt inside the chat window. A set of commands lets you start a poll to, for example, kick a player from the server or change the current map. A scoring bug in the team deathmatch game has been fixed. There are also various usability fixes.
This release fixes many serious security holes, adds an initial public Internet game server, and fixes a lot of minor bugs. Binary packages have been reduced by 20% by dropping xerces-c in favor of tinyxml. Linux binary packages have been optimized for the Pentium III, and should work on 64-bit CPUs now.