SINFG is a flexible resolution-independent image composition package which allows you to create a wide variety of image constructs including, but not limited to, fractal images and vector graphics.
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The build system was improved to deliver more consistent results with less hassle. A TIFF render target was implemented. A weird rendering bug occurring when SINFG was compiled with the Borland C++ compiler has been fixed.
This release adds a time remaining readout to the progress meter and implements a multi-threaded render engine (for faster builds on multi-processor systems). Support for Microsoft Visual C++ and Borland C++ has been added to the build system.