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專案描述

LINeup4 is a "connect4" game that uses a terminal
interface, and thus doesn't need any graphic
libraries. The game is won by lining up four
pawns.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2008-03-04 23:14
0.76

Several bugs were fixed. The book gestion was reviewed. All commands are now readable in engine mode.
標籤: Minor feature enhancements

2008-02-03 20:51
0.75

Recoded from scratch with a faster board gestion. This release thinks faster using pthreads and a book. Now it uses an approximative time instead of a fixed depth. There is a new colored interface. Localization support was added with gettext. Multiplayer has been removed.
標籤: Major feature enhancements

2005-06-05 14:53
0.73

Information regarding warranty and conditions was
added. Loading games is now compatible with older
versions. Some information for the "listgame"
command was added. Engine mode was added. The new
options, --xlineup4, --connect, and --host were
added. A bug with gcc 2.95 was fixed. Multiplayer
mode was added. A bug concerning names with spaces
in the configuration file was fixed.
標籤: Major feature enhancements

2005-03-12 22:14
0.72

The program no longer restarts when someone wins.
The default depth was changed to 5. A bug in BEGIN
and NO HUMAN mode was fixed. A bug with the
--level option was fixed. New "saveconf",
"speedtest", "save", "load", and "listgame"
commands were added. ThinkSpeed graph was added. A
configuration file was added.
標籤: Initial freshmeat announcement

Project Resources