GTetrinet is a clone of the popular Windows game Tetrinet. It is written for Gtk/GNOME, and is designed to be fully compatible with the original Tetrinet, as well as being identical in gameplay.
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.
The long-standing, infinitely duped "crash on
first startup" bug was finally fixed. This bug was
introduced in GTetrinet back in version 0.6.0.
GTetrinet will now remember your last game mode
setting, and will not crash on NetBSD/Sparc64 when
connecting. A Nepali translation has been added,
and others have been updated.
Encoding of data handling was revamped, fixing the
output in areas such as partyline when using UTF-8
locales. Network latency issues have been fixed.
Crashes in the channel list code were fixed.
Translations have been added and updated.