GEGL is a graph-based image processing framework
offering non-destructive image processing and
compositing on large images. It is suitable for
projects ranging from small one-off projects to
interactive applications.
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This release adds API documentation, some performance improvements, an iterative rendering API, and an API to query how nodes are connected in a graph.
Basic hit detection code was implemented.
Improvements were made to the build system for
Win32 and FreeBSD. The code structure was improved
to make writing language bindings easier. Handling
of relative and absolute paths in XML
serialization and parsing was added.