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專案描述

GEGL is a graph-based image processing framework offering non-destructive image processing and compositing on large images. It is suitable for projects ranging from small one-off projects to interactive applications.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2007-01-29 02:44
0.0.8

This release adds API documentation, some performance improvements, an iterative rendering API, and an API to query how nodes are connected in a graph.
標籤: Minor feature enhancements

2007-01-29 02:44
0.0.10

This release replaces 0.0.8, which contained a small build problem.
標籤: Minor bugfixes

2007-01-08 17:24
0.0.6

Basic hit detection code was implemented.
Improvements were made to the build system for
Win32 and FreeBSD. The code structure was improved
to make writing language bindings easier. Handling
of relative and absolute paths in XML
serialization and parsing was added.
標籤: Minor feature enhancements

2006-12-30 08:25
0.0.4

A defined public API, various primitive image processing operations, and handling of images larger than the available RAM.
標籤: Initial freshmeat announcement

Project Resources