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Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.

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Information regarding Project Releases and Project Resources. Note that the information here is a quote from page, and the downloads themselves may not be hosted on OSDN.

2012-12-22 08:09

Over 40 bugs have been fixed since 2.65.
標籤: bugfix, Stable

2012-12-13 07:47

Cycles ray-tracer now does motion-blur. Support has been added for Open Shading Language. A rewritten bevel tool with curved edge support; the decimate modifier now supports UVs and Vertex Colors. This release includes many small improvements and over 200 bugfixes.
標籤: stable bugfix features

2012-02-21 15:03

The Cycles rendering engine now supports render passes, and booleans now use the carve library. New UV editing tools and a new remesh modifier were added. Object camera tracking support was added. Collada support is now Second Life compatible. Over 180 bugs were fixed.
標籤: stable bugfix features

2011-12-15 15:39

A new GPU Accelerated rendering engine (Cycles), camera tracking, ocean simulation, dynamic paint, some new addons, and fixes for 180 bugs.

2011-10-25 07:56

12 bugfixes for 2.60.
標籤: stable bugfix

Project Resources