external/IA-Hardware-Composer
修訂 | 7df97402bcd9fbce3528da33d251eae0fd177ca3 (tree) |
---|---|
時間 | 2019-04-29 05:37:37 |
作者 | Mauro Rossi <issor.oruam@gmai...> |
Commiter | Mauro Rossi |
display/displayqueue: remove unused variable
To avoid building error
@@ -209,7 +209,6 @@ void DisplayQueue::GetCachedLayers(const std::vector<OverlayLayer>& layers, | ||
209 | 209 | |
210 | 210 | if (index >= threshold) { |
211 | 211 | removed_layers = true; |
212 | - size_t original_size = source_layers_size; | |
213 | 212 | bool has_one_layer = source_layers_size == 1 ? true : false; |
214 | 213 | if (!has_one_layer) { |
215 | 214 | last_plane.ResetLayers(layers, threshold, &needs_plane_validation); |